Yes, I know that "hardcore" is a very subjective term and in fact, many gamers hate that it even exists.
However, for the purposes of this piece, let's just assume we all know what we mean when we say "hardcore gamer." We know it means someone who lists video games as his or her #1 hobby, and who tends to frequent gaming websites and forums. We know there's a very big difference between a game like Dark Souls II and the latest Call of Duty , right?
So, let's operate off that common knowledge principle and ask the question: Can the recently released and widely acclaimed Dark Souls II act as a proper gateway for casual gamers? In other words, could DSII be the title that ushers some people into a whole new rold of virtual immersion, one which they never even thought existed…? After all, if you think about it, while the game is very challenging, it has a lot of universally-liked elements. Running around with a sword is appealing to a lot of people, ya know. Even my girlfriend seemed interested, simply because she really enjoyed the atmosphere and style.
Everyone has been saying that we "need" games like DSII, just because they're examples of the way video games used to be. Not in terms of technical elements, of course, but in regards to difficulty. You actually have to try ; you have to practice . While this may turn off a lot of gamers, there's no doubt that any challenge has a singular attractive quality: The lure of the reward. These days, our reward for beating a game isn't half as satisfying as it once was, just because in truth, it wasn't all that tough. But Dark Souls II delivers that good old-fashioned reward for a diligent, dedicated player.
Do you think it could be the game that turns "everyday" or "mainstream" gamers into hardcore aficionados?
Related Game(s): Dark Souls II