While more and more females are playing video games, competitive gaming remains one big sausage-fest.
According to a survey conducted by eSports production company WellPlayed and summarized at DailyDot , the eSports fan base is still over 90 percent male.
WellPlayed conducted the survey during three tournaments (two with League of Legends and one with Starcraft 2 ) over the course of 2013, and 2,040 participants were male, while only 69 were female, and 33 identified themselves as "Other." There still appears to be plenty of bias and even outright hostility towards women who want to get involved. As an example, the first female Starcraft 2 player, Kim "Eve" Shee-Yoon, was supposedly chosen for her ability and her "looks," according to the team's manager.
This all being said, it still proves that the idea that half of the gaming populace is female is bogus. At least in regards to the core gaming community, and those are the only individuals who will be involved in eSports. Of course, that doesn't excuse certain people for certain appalling behavior.