Don't worry about developer From Software saying Dark Souls II will be more "accessible."
That really got all blown out of proportion. The sequel will be brutally difficult and the more we hear, the more scared we get.
For instance, during a recent OPM interview with producer Takeshi Miyazoe, we find out that being in Hollow form won't protect you from invaders.
In Demon's Souls and Dark Souls , if a player should succumb to Hollow form (after being killed and losing his Human form), other players wouldn't be able to invade the game and make things monumentally difficult. Yeah, well, no such restriction exists in the upcoming sequel. However, Miyazoe promises that the game will receive extra balancing to compensate; for instance, the existence of a new covenant that acts like a makeshift police force.
"Also, there will be penalties for players who invade, but still lose. There are risks. And there will be ‘policemen’ against invaders and a ransom system where if you constantly invade or kill NPCs there will be motivation for summoned players to go after you."
Another covenant, The Brotherhood of Blood, is all about invading and causing problems. It's all a matter of how you want to play, really. But just remember that you're just as vulnerable as ever when in Hollow form, and if you see someone else…um…
Related Game(s): Dark Souls II