The significant, troubling issues Grand Theft Auto Online has faced since the day of its launch have dominated headlines.
Developer Rockstar has called these issues "inevitable" and warned everyone ahead of time that they should expect some "growing pains." They've also responded quickly to the problems and with a big patch already available, many are applauding Rockstar's efforts.
Are you one of them? Do you believe the developer did a good job in resolving the current issues and vowing to keep chipping away at lingering problems? And do you agree that given the sheer size and scope of GTAO, those annoying – even crippling – issues really were "inevitable?" There are some who are leaning in the other direction, who say that if Rockstar was anticipating such problems, they should've taken bigger strides to correct them before the GTAO launch. However, the other side will say that a developer can't plan for everything, and can only wait until the players begin to play before the designers can act.
For my part, I have never understood the appeal of massive online multiplayer worlds, although I accept that I'm in the minority. I'm too old-school in that I want my games to work and I want them to work right out of the gate, and all the time. Having something be virtually unplayable when it first arrives doesn't make the process any more appealing. And of course, you'll never fix everything and at any given time, something else could break on you. I guess the experience has to be that amazing for players to put up with such gigantic amounts of crap, but I'm just not seeing the attraction. Way too many ongoing issues.
Again, though, that's me.
Related Game(s): Grand Theft Auto V