Okay, so there are some similarities. But that doesn't mean it's the same game.
When Techland announced their new project, Dying Light , many gamers thought they saw shades of the developer's other IP, Dead Island . After all, both featured an open world and lots of zombies to maim.
But producer Tymon Smektala told Eurogamer that in fact, they learned a lot of "hard lessons" with Dead Island and they're putting a ton of resources into making Dying Light a true AAA production. In terms of similarities, Smektala says the new game doesn't really play anything like Dead Island :
"Dying Light is a game that's quite different to Dead Island. It's more mature and more serious. I think people will be surprised by our story to some extent, by our gameplay and how complex it is.
When you put Dead Island's gameplay mechanics on paper, it is a hack and slash game. Put Dying Light's mechanics on a piece of paper and you'll have to use all of that page to describe what the game's all about and how it plays."
To learn more about Techland's promising upcoming title, check out our recent preview . The original Dead Island was fun despite a few technical drawbacks, but Riptide really wasn't impressive at all. Here's hoping the more ambitious Dying Light will strike just the right chord.
Related Game(s): Dying Light