Well, it does make sense that most gamers who really wanted Grand Theft Auto V already have it at home.
And that's why Cowen & Company analyst Doug Creutz says sales are "extremely front-loaded." In an investor's note , Creutz said the game will have a shorter sales tail due to "high gamer expectation" and the launch of the next-gen consoles in November.
He's now expecting sales of 25 million units in the first year, and estimates that based on the $1 billion three-day figure, Take-Two has already sold at least 15 million copies. The publisher has yet to announce any official numbers for the blockbuster title, besides that $1 billion update. Reaching that lofty plateau in only three days shatters the previous record of fifteen days set by Call of Duty: Black Ops II .
Creutz added that GTA Online will offer "ample opportunities" for content packs and microtransactions, which will result in even more income over the next few years:
"Call of Duty generates several hundred million dollars per year in digital revenue, and we think GTA could do the same. Success here would take significant pressure off of next year's as-of-yet undetermined title slate."
Nobody has officially confirmed the existence of microtransactions for GTAO, but they definitely appear to be coming . Will you be willing to shell out actual money to get in-game big-ticket items? Either way, Rockstar and Take-Two stand to make a ton of very real cash.
Related Game(s): Grand Theft Auto V