Shinji Mikami is the man. Anybody who helped bring us the iconic Resident Evil indeed qualifies as "the man."
And during a recent OXM interview , we learn about the different ways players can approach his latest project, The Evil Within , which is coming to current- and next-gen consoles.
The ongoing trend in gaming today is choice, and Mikami has opted to embrace that trend. If you'd like to be quiet and tactful, you can adopt the stealthy approach and sneak around, setting traps and trying to remain unnoticed. Mikami added that in terms of weapons, there won't be anything "fancy," so you won't be finding the BFG's cousin anywhere. But if you like, you can go full-throttle and equip yourself with plenty of firearms.
Traps, apparently, are a big part of the game, as you will also come across traps set by enemies. This reminds me very much of the old Deception games on the original PlayStation, remember those? It was all about setting traps and either hiding or luring your foes to their grisly deaths. As The Evil Within is survival/horror, my guess is that it would make more sense to be quiet rather than loud…I'm gonna have to check out those traps.
Related Game(s): The Evil Within