For years, people have been calling out the video game industry for over-sexualizing female characters.
This is part of the reason why the character of Ellie in The Last Of Us was so important. Developer Naughty Dog wanted to "change the industry," or at least attempt to change the stereotypical presentation of a female in games. TLoU creative director Neil Druckmann spoke about his "secret agenda" during an International Game Developers Association meeting (as cited by The Verge ):
"I had this secret agenda. I wanted to create one of the coolest, non-sexualized female video game protagonists. And I felt that if we did that, there's an opportunity to change the industry. I know it sounds pretentious, but that was my goal."
Druckmann added that other developers will likely do something similar, and "we're on the cusp of seeing strong, non-sexualized female protagonists starring in games." Ellie was definitely a strong female character, even though she wasn't old enough to properly portray in a sexualized way. Perhaps if they did a sequel, they could impress everyone even more by making Ellie 19 years old, and still not bowing to the mainstream clamor to make her hot.
Related Game(s): The Last Of Us