For PSXE readers, anything that's "JRPG-inspired" is bound to get plenty of attention.
Ubisoft's smaller-scale downloadable project, Child of Light , was revealed this week at Gamescom, and it sounds awfully interesting. Far Cry 3 director Patrick Plourde spoke about the game during a GDC Europe panel (as cited by Polygon ).
Built in the Ubi Art Framework, which has been used for titles like Rayman Origins , this fairy tale-inspired game is essentially the "antithesis of a AAA game." After the brutal intensity of Far Cry 3 , it appears that Plourde is pulling a complete 180 and is attempting something, "soft, small and feminine." He decided to recreate "the Golden Age of Illustration," back when children's books featured beautiful, intricate artwork from painters like Arthur Rackham and Edmund Dulac.
And the games that best captured this aesthetic, according to Plourde? The classic JRPGs from Squaresoft, the ones we so often lament losing. However, while those games were the inspiration, Plourde says he's not going back to sprites; rather, he's creating what looks like the concept art for those old-school pixels. As a frame of reference, he pointed out concept art from renowned Final Fantasy VI artist Yoshitaka Amano. As for the gameplay, we can expect a combination of Limbo and FFVI, with side-scrolling gameplay and turn-based battles.
How the hell that's going to work, we have no idea. We just know we want it. ASAP. This game could make my year .
Related Game(s): Child of Light