If you're not familiar with Sony's Japan Studios, you're missing out on some truly innovative gaming. Shame on you!
And that's because Sony tasks SCE Japan Studios with producing highly creative and unique titles for the PlayStation platforms. At Sony PlayFest earlier this month, PlayStation LifeStyle spoke with Puppeteer writer/director Gavin Moore, who explained the big differences between his studio and a team like Naughty Dog:
"As a developer, Naughty Dog’s mandate is to make AAA blockbusting Hollywood crushing titles, and it’s the same for Santa Monica – whereas our mandate at Japan Studios is to make games that nobody else can see on another console. So it’s kind of crazy in our studio because it’s a bunch of insane people coming up with strange ideas. We’re kind of left alone to come up with what we want. We’re obviously tracked, we do have green light meetings and stuff like that, but because we have smaller teams and smaller budgets to work with there’s less risk, so they allow us to be more creative."
That gives us a nice variety, wouldn't you say? We can expect Uncharted and The Last Of Us from Naughty Dog, while we get extremely creative and innovative titles like Puppeteer from Japan Studios; they've also worked on iconic games like Shadow of the Colossus , Demon's Souls , Echochrome and Ape Escape . They're currently working on Rain , a fantastic idea for the PlayStation Network that is scheduled for later this year.
Yep, gotta support teams like that!