Hey, there's nothing wrong with the Dark Souls games. They're pretty damn good, in fact.
But I don't think anybody expected any semblance of Dark Souls to be found in Lightning Returns: Final Fantasy XIII . According to what producer Yoshinori Kitase said, though (via Kotaku ), there will be some "elements" of the new FF that are akin to the "severity of a game like Dark Souls .
And I echo the author's sentiment- "Oh, crap…" We know the game is drastically different than any past FF entry, as it's open-world, the combat is performed solo (and in real-time), and players will have to deal with a 13-day time limit. Now we learn three more troubling pieces of information: First, it actually isn't 13 days…it's 7. Yeah, 7. You can only expand it to 13 by completing certain side-quests. Secondly, you will have a limited number of inventory slots for items . Thirdly and lastly, combat doesn't grant you experience or money.
I have no idea what sort of game this is, but I know this- I don't care .
Related Game(s): Lightning Returns: Final Fantasy XIII