Get out. No way. Really?
The Japanese video game industry has long since been eclipsed by the Western side of the industry, at least in terms of overall worldwide sales and general popularity. Japanese designers have tried multiple methods of returning to prominence, but none really seem to have worked.
Most fans have been saying the same thing- Stick to what you're good at, because that's what we liked in the first damn place . And now, in speaking with Gamasutra , Killer is Dead developer GungHo Online Entertainment repeats that sentiment. President Kazuki Morishita said Japanese teams just need to focus on making "good games," which makes a ton of sense, doesn't it?
"Let's say that Japanese games are in their darkest times right now. There's no way to go but up, if that's the case. In terms of making games, I think Japanese developers need to go back to basics about why they make games in the first place, which is to make good games."
GungHo recently acquired Grasshopper Manufacture, the company responsible for critically revered titles like Shadows of the Damned and No More Heroes . Studio boss Goichi "Suda51" Suda is one of the biggest names in Japanese development today, and he has never pulled any punches or compromised his Japanese-centric principles when it comes to his games. Maybe other developers could learn from that.
I know! Suda51 should go work for Square Enix. Yeeeaaaaaah… Okay, maybe that doesn't fit.