If you didn't already know, Fuse offers four-player cooperative gameplay. That is, in fact, the focus of the new IP.
In turn, this has caused many gamers to question the quality of the single-player experience, which has always been Insomniac's bread and butter. Ratchet & Clank and Resistance provided us with excellent campaigns. Now, Fuse comes along and it seems to be all about multiplayer.
But wait just a minute. During our roundtable discussion with Insomniac Games boss Ted Price, we learn that the team was on top of this conundrum from the start. Said Price:
"We focused on this very early on in development. We knew we had to do more than just make a co-op multiplayer gamer. people needed to have fun with the single-player campaign. Those games that are multiplayer-oriented, they don't often deliver a very good single-player experience, so we had to create bots that would be smart and basically act like a human. Of course, they can't be exactly like humans but they'll help you when you're in trouble, and when you do something really dumb, they'll come to your aid.
I play solo a lot (in testing the game and everything) and it's really gratifying to see bots playing as your friend might play. They play great support roles without being frustrating at all. I feel confident that people who want a really fun solo experience will enjoy Fuse."
Price added that the story is reason alone to play the campaign, as it has plenty of twists and turns, and you visit multiple exotic locations. You even end up in space toward the end of the game! If you haven't already, try the demo, because this one really is very entertaining, and both the single-player and co-op action should be well worth your time.
Related Game(s): Fuse