Heavy Rain did very well financially and developer Quantic Dream says this proves innovation can indeed succeed .
In a very similar vein, studio co-CEO Guillaume de Fondamiere told Gamasutra that in fact, all games are a cultural expression and it's important that they're identified as artistic productions.
" To me, all games are a form of cultural expression. I see no reason why games should be treated differently than any type of literature or any type of movie. I think that more and more video games are becoming artful, and are becoming a form of art that should be recognized next to the others. "
The boss cites an increasing number of great writers in the industry, including Journey designer Jenova Chen and Rayman creator Michel Ancel. de Fondaumiere also believes that it's important that video games are recognized as art because this can open up "new business opportunities."
"But does it really matter. Do we really care? Do we need to be formally recognized as art? I think it matters. I think this recognition also brings to a certain degree new business opportunities.
Today I can say I'm a game producer. This sense of pride is important because we need to lure new people to this industry. I've been trying to work with Hollywood talent for years now, probably about 15 years. Up until recently, each time I was talking to agents or talents, they would say, 'We don't do games, sorry. You have to understand–violence, addiction–it's bad for our image.'"
Oh, that's interesting. Hollywood has had the gall to say that "violence" is bad for their image? And the ignorance to believe that all video games are addictive? That's a whole separate subject in and of itself, but I won't bother lambasting the film industry. The insulting garbage they produce on a daily basis means I don't have to.