Well damn, thank goodness for small miracles.

Maybe it would've sold well, and maybe it would've written a successful new chapter in the iconic franchise's history. But we're not sure the veteran followers would've been interested in seeing Capcom take that risk.

According to a Polygon report , a project code-named "Maverick Hunter" was in the works at Capcom, but it was ultimately canceled. Why is that significant? Because it was supposed to have been Mega Man first-person shooter. The game was being developed at Armature Studio, the team founded by Metroid Prime vets (they're currently working on the newly announced Batman: Arkham Origins Blackgate for the Vita and 3DS). Perhaps unsurprisingly, this project apparently had the blessing of Mega Man creator Keiji Inafune, who has been calling out Japanese developers for not doing enough to keep up with Western game makers.

"Maverick Hunter" was supposed to "stay true to core concepts" of the series and feature a re-imagined X-Buster arm cannon. Armature even had a playable build up and running, but the project was canned only six months later. Sources claimed the game "showed promise" but Capcom ultimately deemed it a "significant gamble" and decided not to pursue it.

Yeah, we'll side with that analysis.

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WorldEndsWithMe
WorldEndsWithMe
8 years ago

Woulda been weird, though some seemed to like what happened with Metroid. I think it could be a great 3rd person cover shooter with platforming and such.

Kryten1029a
Kryten1029a
8 years ago

Let me make a guess: It would have had microtransactions, tacked on multiplayer and (this is Capcom) half of the content would have been locked on the disk.

dmiitrie
dmiitrie
8 years ago

I'm glad for this. I hated Metroid Prime and always felt that it (along with Mega Man) would have been better served by going with a third person mechanic not unlike how Castlevania adapted. I still would like to have a new Mega Man game, but I hope it goes in a different direction than this game seemed to have gone.

Underdog15
Underdog15
8 years ago

Just… like… tell me what the hell happened to Axl at the end of Mega Man 8 already… We're due for a sequel.

ransomink
ransomink
8 years ago

Wow, just wow…

___________
___________
8 years ago

why?
just why!?
why are developers so f*cking hell bent on turning famous beloved franchises on their head!?
christ, im ready to go on a murderous rampage here!!!!!
thank god this got canned!
no, seriously crapcom, thank your lucky stars!!!!!!!

Ninja_WafflesXD
Ninja_WafflesXD
8 years ago

Hmm…while the Metroid Prime did take this approach, it worked because the games held true to its 2D roots.
Metroid is all about exploration, and while the Prime trilogy worked from a first-person view, the focus was still on exploration.

I doubt that Mega-man could be given the same treatment without it changing the game completely.

Sol
Sol
8 years ago

First-Person Megaman is a bad idea… Legends 3, a refined 2-D Megaman, or hell, even another RPG would be much better. Then again, I'm heavily biased because I'm familiar with the style of previous titles.