What is a "AAA game?" Well, according to Just Cause developer Avalanche Studios, it's more about overall quality rather than the amount of resources dedicated to a particular project.
And while many are saying that big-budget games are in danger of disappearing, Avalanche director Stefan Ljunqvist told Gamasutra that while there may be fewer big-budget titles, that's maybe not a bad thing:
"I don't think big-budget games are going away. There's going to be less of them. But that's a good thing, because maybe we don't need 40 first-person shooters. I don't want to play them all [laughs], but maybe we need one, two or three."
Ljunqvist went on to say that he sees the "AAA" label as a stamp of quality, and they "don't have to hire more people or have bigger teams" in order to simply create better games. He admits that as a publisher, "AAA" is viewed as a big-budget project with huge risks, but that's not how Avalanche sees it. The team is working on Just Cause 3 (there's plenty of evidence to support that idea), and if that's going to be considered a "AAA" game, it had best be darn good. That's their definition, so…