No developer understands the PlayStation 3 as well as Naughty Dog. Bold but accurate.
And after spending over six years working with the platform, the Uncharted studio believes they can effectively max out Sony's aging machine. In speaking to GameZone , The Last Of Us lead designer Jacob Minkoff explained their progression as follows:
"Hardware cycles are always really interesting because at the beginning of a hardware cycle, you don't really know how to use the hardware yet. I think Uncharted 1 used maybe 30 percent efficiency. Uncharted 2 we were finally using 100 percent, but it wasn't as efficient as it could be. Then, Uncharted 3 we got way more efficient."
As as for The Last Of Us , Minkoff says they are "as efficient as we can possibly be" and they're "squeezing every last drop of power out of the system." He added that it's a console they know "really, really well" and if you don't know how to utilize all that power, then it won't help to make a game better. Said Minkoff:
"For us, it's nice to really have mastered the PS3 at this point and be able to push things where we haven't been able to push before. It's only because we learned the PS3 so well that we can finally push graphics that are this complex."
As for the next generation, Minkoff said he doesn't think anyone is necessarily ready for a new system. He says there's excitement but at the same time, they're saying, "we have to learn this now." Well, if there's one team that can learn the PS4 faster and better than anyone else, I'd say it's Naughty Dog, wouldn't you?
Related Game(s): The Last Of Us