Those who still love and appreciate the single-player gaming experience have been getting more and more suspicious as this generation has progressed.
Many have wondered if, due to the multiplayer explosion, developers are utilizing more resources for multiplayer, thereby sacrificing resources for the campaign. On the flip side, there are multiplayer fans who are worried that their favorite feature will feel tacked on in a single-player-oriented title.
But hey, we're talking about Naughty Dog, here. Uncharted had multiplayer, too, and did anyone think the option detracted from those amazing campaigns? I sure didn't. And that multiplayer was pretty damn solid, too. As for The Last Of Us , Naughty Dog community strategist Arne Meyer said we don't have to worry about anything; in the Comments over at the PlayStation Blog , he made it quite plain:
"We don’t approach [multiplayer] in any of our games as tacked on. And we also always have separate teams working on the different components so that we can maintain full focus on making [single-player] and [multiplayer] up to our standards."
Those standards are through the roof, too. We all know that. Personally, I'm on the single-player side but I still want the most complete package possible, one that satisfies as many gamers as possible. Nothin' wrong with that. And Naughty Dog is just the team to do it.
Related Game(s): The Last Of Us