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Be Happy, Dark Souls Fans: A Sequel Is Headed Your Way

Update: We just got the press release:

Dark Souls II will feature a new hero, new storyline and unfamiliar world. Plus, we'll get a revamped server-based multiplayer mode and those patented "epic, gruesome battles." Said Namco Bandai Games America Inc. Vice President of Marketing Carlson Choi:

"Dark Souls II retains the core essence of Dark Souls while evolving to present new twists and challenges that are sure to please longtime fans and attract new comers to the series. FromSoftware is going to take a very dark path with Dark Souls II; players will need to look deep within themselves to see if they have the intestinal fortitude to embark on this journey."

Original Story:

Those who loved Demon's Souls desperately wanted a follow-up effort. They got it when Dark Souls arrived.

And now, surprise surprise, the fans want another hardcore, ultra-challenging title from developer From Software. They're getting it yet again, too, as Dark Souls 2 was announced during the 2012 Video Game Awards.

The trailer on display didn't tell us anything supremely important besides the fact that a sequel is in the works. We don't know platforms or estimated release date, but you can probably guess the platforms without much trouble, and here's hoping the anticipated title arrives in 2013. Thus far, Dark Souls has sold about 1.2 million copies in North America and Europe since its launch in October 2011. That's a really solid number considering the kind of game it was.

So if you were a fan of Dark Souls , what do you want to see in the sequel? Do you have any interest in From Software easing off on the difficulty? I'm guessing most avid followers would say no…the challenge is precisely what makes it so special, yes?

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aaronisbla
aaronisbla
11 years ago

I just purchased Dark Souls yesterday since its cheap, enjoying it so far

BTNwarrior
BTNwarrior
11 years ago

I really hope that they finally add the ability to talk to the people you are helping, or have summoned

Oxvial
Oxvial
11 years ago

In a way is better they don't, imo would kill the atmosphere of the game.

Dante399
Dante399
11 years ago

I love to see even better mechanics. Dark Souls was almost perfect and I want to experience a similar thing. These types of games are the reason I'm still playing video games passing the 30 years old mark.

Riku994
Riku994
11 years ago

Dark Souls was significantly easier than Demon's Souls, due to the fixed mechanics. If anything, I just want the input lag to be fixed. Keep the pseudo-open world, and continue on with the epic soundtrack and boss fights.

Lawless SXE
Lawless SXE
11 years ago

Still want to play Dark Souls.
Was hoping they'd follow the lead from Demon's Souls and alter the name though. Dark Souls 2 doesn't have quite the same ring to it as, say, Dread Souls. As long as the difficulty remains, it'll be loved.

Riku994
Riku994
11 years ago

Given the number of dragons in the trailer, I was expecting it to be called Dragon Souls (Or Dragon's Souls)

Oxvial
Oxvial
11 years ago

The Souls games is why I don't buy Bethesda crap on my PS3, this news are the best 🙂

Snaaaake
Snaaaake
11 years ago

I played Demon's Souls, couldn't get into it after an hour and sold it next week.

Too bad this isn't my cup of tea.....

Wrote
Wrote
11 years ago

For first timers just play for like 3 hours dying until your comfortable with it. And study the wiki, more ppl need to get in on these games

~wrote

Snaaaake
Snaaaake
11 years ago

What is up with my post?
How did I not notice I typed with such……….different font??

Neo_Aeon666
Neo_Aeon666
11 years ago

Might be all that blood in your eyes. (Avatar XD)

Wrote
Wrote
11 years ago

My heart skipped several beats when this was announced. From software was really smart to reveal it here with millions watching. I bet it doubles dark souls sales.

All I want is more of the same with general improvements. Continue the trend of it being challenging but once mastered is he best game you've ever played. And continue making the bosses bigger, scarier, and more bad ass.

I wish it was next gen, cuz that's a system seller for me.

The VGAs were awesome, good reveals of south park, the last of us and BioShock infinite were insane and the surprise reveal of this make this day bigger then e3 IMO.

~wrote

Corvo
Corvo
11 years ago

with a monster hunter dev behind this i dont know if it will have the spark Mikami brought to this. After all, it was his vision.

Lawless SXE
Lawless SXE
11 years ago

Eh? From Software is doing this, just as they did the original and the director of it is Hidetaka Miyazaki, not Mikami. Not exactly sure where you're at.

Faith60606
Faith60606
11 years ago

I'm buying it this weekend and really looking forward to playing it.

xenris
xenris
11 years ago

WQHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

xenris
xenris
11 years ago

I seriously couldn't be happier about a game being made. This series is everything I want from a game in this genre.

I seriously need to hold on to someone this news is fantastic.

As for the difficulty…no I want it more challenging but in different ways. Right now if you figure out weapon crafting and enemy patterns the game becomes pretty easy. Sure making a mistake will still get you killed but it becomes a lot easier as time goes on.

I want maybe less emphasis on RPG health bars and more emphasis on enemies requiring unique methods to kill them.

I just want more enemies to have special ways to kill them. Heck maybe even an enemy you can't actually hurt and you have to lure them to a ledge and kick them off or something.

My only concern for this game would be them trying to attract "casual" newcomers and they dumb down the aspects of the game that fans have come to expect.

I doubt Fromsoftware would do this, but that is my only concern, otherwise I just want more from this series. Its such a breath of fresh air.


Last edited by xenris on 12/8/2012 11:51:12 AM

AcHiLLiA
AcHiLLiA
11 years ago

whoa wtf, your letters are out of place.

xenris
xenris
11 years ago

dont know how that happened, but it does well to express my glee.

sirbob6
sirbob6
11 years ago

I cant stop squealing like a little school girl!

AcHiLLiA
AcHiLLiA
11 years ago

Their should be a demo for this.

SoulController
SoulController
11 years ago

There is a huge smile on my face right now

Clamedeus
Clamedeus
11 years ago

I can't wait. 😀 I still need to play Dark Souls though, my brother owns it. Might have to ask him if I can try it out.

Teddie9
Teddie9
11 years ago

HIP-HIP HOORAY! 🙂


Last edited by Teddie9 on 12/8/2012 6:29:55 PM

Ydobon
Ydobon
11 years ago

With Dark Souls 2, keep the same amount of intense challenges and difficulty, but give a option for other players to have a easier mode. Then everyone is happy.

It this franchise they are starting looks so interesting. Yet I don't want to dive into something that will have me rage quit.

edit: I love me some 3rd person action rpg!


Last edited by Ydobon on 12/8/2012 10:33:59 PM

xenris
xenris
11 years ago

I think that could be a good place to start. But I think it would be very hard for them to have the game be easy and give that feeling of overcoming a really tough obstacle.

No other game gives you the sense of accomplishment that this game does and an easier mode while good for more casual gamers might not let them feel that.

If they were really smart and could figure out how to balance it for new players I'm for it.

But I would say you should try Darksouls 1, and watch some youtube videos and get involved with the community because to be completely honest it isn't nearly as hard as a lot of the critics and even players say it is. If you can come to terms with you will die a lot but that nothing really bad happens that is a great start. Otherwise you just need to be really careful with the stamina bar, which is the mistake most new players make. They swing the sword around like it is god of war but then the stamina drains and they get hit for more damage and they can't block.

The combat is about moving in getting a hit or two and moving out and blocking. If very tactical and not a button masher at all. Once you learn how to manage the stamina bar the rest of the game is just about remember what enemies are weak against what and what moves are one hit kills, and ALL one hit kill moves are telegraphed and you always have time to dodge them plus there aren't that many and when your HP pool gets higher those 1 hit kills stop one hit killing you.

Anyone I'm glad you are interested in the series I suggest trying it out but just use guides and tutorials to help you if you get stuck. The dark souls community is one of the best, and mostly everyone is friendly and willing to give strategies and help to new players.

The Real Deal
The Real Deal
11 years ago

I say make Dark Souls 2 harder. What i mean to say, is now that they have a working multi-platform engine and have time to polish unlike with Dark Souls; they should refine the controls and UI and up the difficulty.

If you give the player all the tools to succeed and those tools work perfectly, why wouldn't you make it a challenge. I was scared when they were making Dark Souls and not Demon Souls 2. I thought they may have sold out to the twitch – casual market. Thankfully that wasn't the case.

This game is the truest example of risk versus reward. I believe that if a game doesn't provide a certain challenge to the gamer, then why do you even play. I am 31 and don't have time to go through the motions of a game anymore.

This whole you can't really lose mentality that has been infused into todays generations of games, is a total waist of time. There is more excitement just walking out your door then playing games that hand stuff to you. Dark Souls however, provides a world different then the one we exist in.

It draws you in, and for the brief time you play you truly believe you are the character discovering this world. Much like FF and Zelda from past generations, it has meaning. Meaning that counts, that when you finish its sticks with you as a memory that can be accessed long after its conclusion.

This can't be said for the twitch – casual games of this generation. They don't leave that lasting appeal. They are only ever worth while in the moment. A true testament to a great game is its lasting effect in your mind, because lets be honest at the end of the day; its the memories in life that define us and give us meaning.


Last edited by The Real Deal on 12/9/2012 12:52:30 PM

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