As some of you already know, there will be a time mechanic in Lightning Returns: Final Fantasy XIII . Exactly how it works hasn't been determined yet, but we have plenty of hints.
During a recent 4Gamer interview (as cited by Kotaku ), designer Motomu Toriyama reiterated that the adventure will span 13 days. Once 13 full days have passed, the game ends, apparently regardless of your progress.
The interesting part is that Square Enix hasn't yet decided on how long to make each day; i.e., how long it would take the player in real-time. They're considering 1-2 hours, which would put the game at the 20-25 hour mark, right? Now, you can extend the in-game clock by doing various things, including beating enemies and completing quests. Furthermore, due to the game's structure, how you utilize the time available to you will result in different play-throughs if you opt for multiple experiences. You'll even see different cut-scenes depending on your decisions. This should greatly boost longevity and replayability, yes?
Toriyama did say we won't be able to see everything in only one play-through, which should give people incentive to keep playing after beating the game once. …however, this time constraint thing bugs the ever-loving sh** out of me, and I have a feeling other RPG fans feel the same way.
Related Game(s): Lightning Returns: Final Fantasy XIII