This honestly may be one of the more interesting questions gamers (and critics) will tackle this entire generation.
Right now, the recently released Dishonored and the downloadable masterpiece, Journey , are two of the highest scoring games of 2012. In fact, here at PSXE, they both earned a 9.5, which is the highest we've handed out all year ( Borderlands 2 is close with a 9.4).
But is it fair to compare the two top titles in question? Is it even possible ? How does one go about judging two completely different experiences? Despite the complaints about too many sequels and not enough innovation, there's no doubt that gaming has never been more diverse in terms of the available genres. Furthermore, the blending of genres has become awfully fashionable and it has worked out extremely well in certain circumstances…just ask Dishonored .
But that makes it all the harder for critics, doesn't it? Wouldn't we be able to make legitimate arguments for both Journey and Dishonored ? The two arguments would be completely different but they'd both be very valid. If you read the first paragraph of our Journey review and compare it to the first paragraph in the Dishonored review , you can easily sense the completely different tone and approach. The games demand a different analytical approach, after all. I love both and for very different reasons, and a great many others would say the same.
Sure, the year isn't over and right now, it seems like Assassin's Creed III might end up taking the grand prize. But even then; let's just say for argument's sake that ACIII scored roughly the same as Journey . Well, the same issue remains, doesn't it? How on earth do you compare two interactive experiences that are, in so many ways, polar opposites? Both satisfy very different parts of our minds, do they not? By the way, just to prompt more discussion, one of our polls showed very clearly that most gamers would have no problem whatsoever with a digital game winning Game of the Year .
Man, I'm not sure what to do here.