Yes, I get that there may be a pun in the title, but it's (mostly) unintended. Developers and designers leaving a company for potentially greener grass is nothing new.

But something strange seems to be going on at developer Irrational Games, which is preparing to give us all the highly anticipated Bioshock Infinite in February. Back in August, art director Nate Wells and director of product development Tim Gerritsen left the team, which was followed by the almost immediate hiring of Rod Fergusson, formerly of Epic Games. We also heard they were forced to get rid of the intended multiplayer modes, and there were rumored reports of AI problems with your partner-in-crime, Elizabeth.

Now, as reported by Kotaku , two more key members of the Irrational team have left: AI lead Don Norbury and combat design director Clint Bundrick. Both have apparently taken new positions at Microsoft, which may or may not have any significance. Toss in producer Joe Faulstick's departure back in May and one just has to ask: What's going on at Irrational Games? Maybe Levine's vision has gotten a little too ambitious, or maybe something else is going on behind the scenes…

We're not necessarily worried about Bioshock Infinite , as a new trailer is headed our way soon . Still, we wouldn't be surprised to hear some concern from various industry analysts over this issue.

Related Game(s): Bioshock Infinite

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Killa Tequilla
Killa Tequilla
8 years ago

Why would anyone leave a project after it's almost done?

WorldEndsWithMe
WorldEndsWithMe
8 years ago

Maybe their part of it was done.

WorldEndsWithMe
WorldEndsWithMe
8 years ago

That is disconcerting. And MS ganked two of em! Are they planning to actually put out exclusive that matter next generation?

They shouldn't be shaking consumer confidence like this.

bigrailer19
bigrailer19
8 years ago

Everything I've seen from Bioshock Infinite is a positive. But I won't lie, this worries me!

Clamedeus
Clamedeus
8 years ago

Indeed.

Lawless SXE
Lawless SXE
8 years ago

This makes me worried about the Irrational project set to hit after Infinite. The game has to be fully playable now, so these losses shouldn't be such a massive hit. But with BioShock Vita in the works, or at least in planning, I'm kind of worried that these people are ditching that project as they see it as a fruitless endeavour. I hope not.

BikerSaint
BikerSaint
8 years ago

I AM worried!

xenris
xenris
8 years ago

I actually think that the game is done. I think that they are just polishing the heck out of it and the people who left aren't needed anymore. This often happens with games anyway as the project closes lay offs come.

I think the only reason the game got delayed was so they didn't have to directly compete with the two big shooters being launched this holiday.

I mean I know that Bioshock is much different from MoH and CoD but it would still probably get overlooked which is a darn shame.

On the other hand there are no shooters coming out at the beginning of the year around when Bioshock is, Crysis 3 comes our after and isn't as big of competitive as Call of Duty.

Thats just my hunch. I don't think there is anything to worry about. Even still we got Dishonored ūüėÄ

TheCanadianGuy
TheCanadianGuy
8 years ago

sounds abit like team ico. hopefully Infinite doesn't become another guardian.

Jotun
Jotun
8 years ago

I've mentioned it before and you can belive me or not. I have a friend who works as an animator for the company and I can assure you nothing is wrong. A) This happens all the time in this industry. Most members of a dev team are not permanent and are on *contract* for *one title*. B) They've lost a lot more people along the way that were lesser names in lesser positions, so this is normal. C) This game has been in post-production for a while now. The design, major building/overhauls were done a while ago. This stuff is all touch up and QA work at this point. It's been in development for like 4 years, this is the absolute last leg.

In terms of what this means, it means nothing. They have had two seperate highering cycles during development and they're running another big one right now to replace and expand. They've never been a bigger developer than they are right now in terms of the support they have from 2k.

People are reading a lot more into this than needs be read. I live in Boston and I have ties to this company.

Jotun
Jotun
8 years ago

And as far as people thinking this game isn't coming…they just released pre-order info for the CE's today. That's an *official* press release.