Sometimes, a story setting can create an extraordinarily authentic atmosphere.

And while Metal Gear Solid typically utilizes science fiction and even fantasy themes in the telling of their excellent stories, the competing Splinter Cell franchise has opted for more current-event type plots.

And according to Splinter Cell: Blacklist cinematic director David Footman, this is what makes their new game feel more realistic when compared to a title like the upcoming Metal Gear Solid: Ground Zeroes by Hideo Kojima's team . After saying the "tones" of the two games are very different, Footman said he believes the games are also for different audiences:

"I see it as [for] a much different audience. With our realism pillar, all of the story elements we have in Splinter Cell are much more ‘current events’, stuff you’d see in the news. It really needs to have all those elements of realism in it, and that really drives the story. Which is also what I think makes it mature, and maybe disturbing to some people."

Just please bear in mind that contrary to the potentially misleading headline through the link, this guy isn't saying Blacklist is more realistic from a gameplay perspective (although that may in fact be true). I've played all the Splinter Cell s and all the Metal Gear Solid s and it is mostly true that the SC franchise has had more of an emphasis on simulated, authentic stealth. That being said, the storylines and characters between the two franchises aren't even remotely close…MGS wins that by a landslide.

Related Game(s): Splinter Cell: Blacklist , Metal Gear Solid: Ground Zeroes

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Vivi_Gamer
Vivi_Gamer
9 years ago

Oh it always has been more realistic… But no way near as charismatic. Most of Metal Gear Solid's appeal is with the depth of the series characters which is far beyond most games.

Ludicrous_Liam
Ludicrous_Liam
9 years ago

I love the tounge-in-cheek atmosphere of MGS. Going by unnoticed in your cardboard box or luring a guard via a naughty magazine; it makes it so much fun to play.

Neo_Aeon666
Neo_Aeon666
9 years ago

So true. Anyway I have realistic all day at the news station and I don't really enjoy it XD

I love splinter cell's gameplay but the story always bores me.

tes37
tes37
9 years ago

I don't see why he would think his audience would be that much different than the audience for MGS. If you like stealth, then the more games you get to play the merrier.

Temjin001
Temjin001
9 years ago

Who knows? Maybe Tom Clancy would do pretty good at biped nuclear armed tanks and vampires =p

MGS does cinematics a heck of a lot better that's for sure.

The best cinematic in from the Splinter Cell games was in Conviction. The part when Fisher breaks in and infiltrates his old stomping grounds 3rd Echelon and blows the place up at the front desk. That whole part was actually pretty cool cuz Fisher got to square off with other would be Splinter Cell agents but Fisher laid the smack down on them old school.


Last edited by Temjin001 on 10/13/2012 12:24:14 PM

WorldEndsWithMe
WorldEndsWithMe
9 years ago

Realism is overrated. But the game does look really cool and I'm interested. Hows about that big SC announcement? What's that about?

Temjin001
Temjin001
9 years ago

Oh that's just the hot and upcoming action packed political espinioge and thrilling motion picture that will eventually sit next to your Bourne collection of movies.

Excited?

WorldEndsWithMe
WorldEndsWithMe
9 years ago

Nope.

trumpetmon65
trumpetmon65
9 years ago

I can't believe that someone thought this had to be said. Should I start a list why?

robot ninja that can slow down an entire destroyer sized ship with just himself minus one arm.

List done

Twistedfloyd
Twistedfloyd
9 years ago

Realism is fine and all, but MGS characters are so well developed and fleshed out with amazing arcs for all the main protagonists over all the games. That's what sells me on it from a setting/story/emotional level.

Never played Splinter Cell, so I cannot comment on that. It seems like they have a good grasp on what they're doing however. To me, Hideo has a masterful command on his franchise, although it does need to stop soon. I know it won't, but I really don't know how many more Big Boss games can be made after Ground Zeroes. I figured this would be MGS5, not a prelude to it.

Clamedeus
Clamedeus
9 years ago

I don't really care for that, the only thing I care about is if the story is good, and the gameplay is solid.

But, I also do enjoy some realistic games. It really depends on how they implement it really. I was never a big SC fan though.

Lawless SXE
Lawless SXE
9 years ago

Never played a Splinter Cell game, but if the story is as woefully presented as Ghost Recon: Future Soldier (brought up because they both fall under the Tom Clancy branding), then it doesn't really matter how realistic it is, no-one is going to give a rat's rectum.

And comparing it to MGS? Now that's just silly. In case you hadn't noticed, Kojima's a little bit insane with what he chooses to include in his games.

BikerSaint
BikerSaint
9 years ago

I loved the old Tom Clancy books.

But hell, it seems to me like he doesn't even write his own branded books any more these days.

I have 2 of his books here in front of me, & I just finished reading his Splinter Cell novel & it's not even by him.
It was actually written by a David Michaels. And the same thing with his TC's Ghost Recon novel, written by David Michaels too.

Matter of fact, most of his serialized books any more(such as TC's Power plays, TC's Net force, & TC's Ops Center) were written by someone else.

BTW true fact…. even though his books have been for the most part, highly-detailed novels concerning our military & how it operates, Tom Clancy has never been in any branch of our American military.

So I guess it's actually true that..it's good to have friends in high places, LOL


Last edited by BikerSaint on 10/14/2012 9:44:09 AM

___________
___________
9 years ago

hes right though the audiences are very different.
MGS is much more about a cinematic experience and the characters more than the overall plot or story.
thats one thing ive always hated about MGS is it focuses on you having a very strong knowledge of the franchises history.
if you dont know who the characters are, or a certain point in past games, you have NO hope of understanding WTFs going on!
the game just assumes you have no life and have spent every minute of every day drowning yourself in the series.

also much, much, much more melodramatic!
but, eh, its a asian game so i guess thats to be expected.
the cinematics are allot more emphasized and allot more like a mindless michael bay film.
and the gameplay much more fast paced and much more open ended.

SC on the other hand is the exact opposite!
it focuses allot more on the plot, the overall scale than its characters.
it focuses allot more on its gameplay and its variety of enemies, weapons, locations, level design.
prides itself with real time locations, with real time real world issues.
and a FAR more methodical and deeper stealth system.

comparing the two really is like comparing darksiders and GOW.
yea there both in the same genre, but thats really the ONLY thing they have in common!

xenris
xenris
9 years ago

I think Splinter cell was more realistic in gameplay and in story.

But Splinter Cell conviction the gameplay felt more arcadey to me than Chaos theory did. Still had more realistic elements, and didn't have the fantastical stuff that MGS has like dirty mags, cardboard boxes etc.

But I think those things give the game more depth sort of. Like in old tenchu games you had a LOT of ninja tools you could use some were pretty realistic and some were just silly. I still remember luring guards with poisoned rice, they would say "OOOH some RIICEE!" and just eat this rice I threw on the floor. Wasnt realistic but it was a bloody good time.

I think this splinter cell is trying to appeal to call of duty gamers. Now before I get attacked, look at the colour scheme they are using, the fact it seems set in the middle east and honestly if you glance at a screen shot it does look similar. Plus it seems to have gotten more arcade like in how it plays.

MGS and Kojima on the other hand seem to be making the game they want to make. I think this is what sets apart masterpieces like the recent Dishonored, and games that do well when they are released and may sell well, but are easily replaced by a similar game in a couple of months or a year.

I am itching for a good stealth game, but honestly Hitman looks to be more what I'm looking for that Splinter cell but who knows, SC might surprise me.

Heartless Angel
Heartless Angel
9 years ago

Getting the feeling he name dropped MGS to get added attention. Just saying

Oxvial
Oxvial
9 years ago

LOL is actually very easy to be more realistic than MGS, and that was never the appeal of the series.