It seems like just about everyone, even the most ardent Call of Duty followers, are calling for a new engine.
But Treyarch has only one question: Why?
In speaking to the Official Xbox Magazine , Treyarch design director David Vonderhaar sought to remind everyone that the engine they're utilizing for the upcoming Call of Duty: Black Ops II is hardly the same engine that debuted six long years ago.
"People like to talk about the engine, but the truth of the matter is that this isn't like something that was invented six years ago. At this point that engine doesn't resemble anything like any engine. We've ripped out the UI system; the rendering and the lighting are all new, the core gameplay systems are all new."
Vonderhaar added that he "never really understood" the complaints, as the engine runs at 60 frames per second and "it's gorgeous." Earlier this year, Treyarch boss Mark Lamia said he knew fans were clamoring for a new engine but he explained it really wasn't necessary, as they've tweaked the existing engine to do some pretty amazing things.
Well, I'm not sure if everyone is going to buy this, but there it is.
Related Game(s): Call of Duty: Black Ops II