Dark Souls isn't easy. In fact, it's downright tough.
And in truth, we don't see a whole lot of "tough" these days. The hardcore veterans will remind younger gamers that once upon a time, most all video games were extremely hard; so hard, in fact, that codes were often necessary if most normal gamers had any hope of actually seeing end credits.
But now, with gaming being quite mainstream, we need titles that the majority can play and complete. And that's part of the reason why Dark Souls is feared by many. Game director Hidetaka Miyazaki doesn't like that and says he's considering giving the gun-shy an easier mode because he agrees that gaming shouldn't be a chore. Here's what he told Metro UK (with an admittedly weird translation):
"I personally want my games to be described as satisfying rather than difficult. As a matter of fact, I am aiming at giving players sense of accomplishment in the use of difficulty.
Having said that, however, it is true that Dark Souls is rather difficult and a number of people may hesitate to play. This fact is really sad to me and I am thinking about whether I should prepare another difficulty that everyone can complete or carefully send all gamers the messages behind our difficult games."
Miyazaki did add that he doesn't think gamers always want "easy games" and really, what they desire are "interesting and worthwhile games to play." Do you think Dark Souls should have a new easier mode to make it more accessible? The game's goodness would appeal to more that way. Or maybe you'd rather it remain extremely difficult, so only the battle-hardened and dedicated can finish it.
The latter is always appealing to that small crowd, isn't it?
Related Game(s): Dark Souls