Okay, so it isn't called "Final Fantasy XIII-3," but I was still right. 😉
Based on the hints we had received from Square Enix over the past few weeks, we surmised that a follow-up to FFXIII-2 was probably inevitable . And so it was.
At the Final Fantasy 25th anniversary celebration in Japan, Square Enix revealed the latest entry in the iconic franchise: the oddly named Lightning Returns: Final Fantasy XIII .
It's a direct sequel to this year's FFXIII-2 and is scheduled to launch some time in 2013 for current-generation consoles. It is described as the "final chapter" in Lightning's saga and producer Yoshinori Kitase said the gameplay system is "much more active" and the world features "more interactive environments" than before. Players will be able to control Lightning "however they see fit," so more freedom in general seems to be the name of the game.
One of the more interesting parts of the presentation involved the title's art director, who said he "limited the visual design of Lightning's look in Lightning Returns to black and white shades, and three key terms: mechanical, gothic, and fantasy." Customization will be huge, too. But perhaps most significant is the fact that we'll actually be able to control Lightning's movements in battle…which may or may not be what the fans want. I could wager a guess but I won't.
She'll be able to jump, hang off ledges, duck, etc. and her abilities will change based on what she equips. Lastly, a new twist: The "Doomsday Clock," which is a countdown to the end of the world. You have just 13 days to save the world, apparently. Shops in the game will open and close with the in-game clock as well. Okay, I may be speaking out of turn here, but…
A more action-oriented approach to the combat, so it's even more like God of War and less like Final Fantasy ? And we're always racing the clock? Maybe I'm interpreting these points incorrectly but if not…I am going to have some seriously harsh words for Square Enix. Just sayin'.
Related Game(s): Lightning Returns: Final Fantasy XIII