We've been so patient. We've let him do what he needs to do. And the long-awaited unveiling isn't far off…
For a while now, Metal Gear Solid fans – and in fact, anyone who's a fan of Hideo Kojima and the progression of the video game industry – has been looking forward to the master's new project, which uses the hotly anticipated Fox Engine. To date, we've only seen and heard snippets concerning the new engine, including this picture that Kojima Tweeted a while back.
Now, according to a new update at the PlayStation Blog , where Kojima reminisces about 25 years of MGS, that Fox Engine will be unveiled on August 30. We're not sure if this means we'll also see his new game at that time; the engine isn't done, but Kojima still wants to show it off:
"The Fox Engine is nearly finished, but the only way to be sure it works is to create a game at the same time and improve the engine with our tools as we go along. Production studios in Japan are nearly extinct, a fact that we have recognized for nearly 10 years, and although the Fox Engine is not finished we are ready to show what it can do…on August 30th in Japan to be more specific."
Okay, we're excited. Even if the title is still a long ways off, it seems like forever since MGS4 landed and we're kinda going through major Kojima withdrawal. Aren't all hardcore gamers?
Hi:
The picture looks really Cool and it's excellent for us to have a concrete idea what's happening with the Fox Engine. I only hope this Engine uses some native resolutions to avoid that "Blurriness" I saw on MGS4.
Its MGS5. The unveiling of the Fox engine is on the same day as the Metal Gear 25 Anniversary event in japan.
Thanks for pointing it out!
Your welcome 🙂
What does he mean by production studios in Japan being nearly extinct? Like devs in general?
The engine not being done doesn't bode well for Ogre being done in the next 2 years.
I wonder what engine Platinum's Revengeance is on.
Doesn't it use Unreal Engine?
Whatever it is, Platinum's Revengence still doesn't look as good as the original Rising: Lightning Bolt Action. The original still looked smoother than the recent "tutorial gameplay" trailer.
That would make sense, UE3 isn't very smooth.
It was using Kojima's engine at first, but I am pretty sure it is using the same engine that Platinum Games used for Vanquish and Beyonetta, which is a good thing, that engine is perfect for action games.
@Daus26
Well, when the game-god Hideo Kojima tells you that he isn't happy with the game design, and realises the only way that game will ever work, is if PlatinumGames co-develops it……
I agree that the original Rising looked exactly like MGS4 but with Raiden, but maybe it is a good thing that it differentiates itself now.
Very excited!
Kojima WILL shake the world!
'nuff engine talk, make with MGS5 (and no wise punks need mention MGS PW as MGS5)
Yeah sure. Yet another engine to show us the graphics holy grail.
I hope that guy show us a new finished game along the new engine.
If he actually worked on a game half as much as he says he wants to do this or do that, we would be playing his games instead of waiting for a long overdue trophy patch and news about a new engine.
Can you really be hatin' on the guy who brought us Metal Gear?
Great news, can't wait to see what DiCE, Santa Monica and Guerilla will have to do to beat the FOX!!!
Q!
"play.experience.enjoy"
sweet!
whatever he ends up releasing, please for the love of god ANYTHING but MGS!
come on we have had MORE than enough of them!
from MGS 4, to peace walker, to the HD collections.
3 games in the space of what, 4 years?
time to do something different!!!!!!!!!
So if he announced/showed MGS5 you would be completely disappointed, and refuse to buy that game?
lol…..
where did i say i would not buy it?
amazing how many people cant read these days!
You certainly made it sound like your tired of MGS….
I hope Kojima tells us more about his projects.
This will be awesome. I am so pumped. Whatever Hideo shows us will be sweet.
It sounds like he is going to be showing off the FOX using a new game, he says that the only way to create a new engine properly is to create a new game along side of it to test and improve, therefore, when he shows us the FOX, the only way to truly show us what it can do is via the game it was made for.