Developer IO Interactive is saddened that, according to the general statistics, only 20% of players will actually complete Hitman: Absolution .
During an OPM interview , Absolution director Tore Blystad said they're using metrics a lot more these days, and that has revealed the sad news to them: The vast majority won't finish the new Hitman . Said Blystad:
"We are using metrics a lot more now than we did, for good and for bad. The general player will probably never even finish the game, which is very sad. Or they might only play through it once, but the game is built for the people who want to go back through every single level and get all the stuff out of it. It’s built to last, rather than be a one-off experience."
20 per cent of the players will see the last level of the game. It’s horrible to know. It makes the people working on it really really sad."
Blystad added that maybe people "can't commit to taking all those hours to finish one product, so they get tired of it." He also clarified that the 20% number isn't just for Hitman ; it's for any game. But shouldn't that give him more reason to be positive…? IO's game will be very campaign-oriented; that 20% stat is greatly affected by all the multiplayer fanatics out there who buy a bunch of shooters and never touch the single-player. It surely isn't 20% for the Uncharted games, for instance.
Or is it…?
Related Game(s): Hitman: Absolution