Several developers have commented on what they'd like to see – and what they expect to see – in next-gen hardware.
The latest is Prototype 2 developer Radical Entertainment. Vice President of Technology Dave Frucchia told GamerZines says new consoles should push the boundaries of open-world environments. It's about making a world that's more alive.
"Quite frankly I think we're still touching the surface of what we can do with an open world. An open world is all about an alive world, and if you think about creating something that's vast and the memory and cycles it takes to actually do that, and then try and put things that are alive and interacting with it (on top), all games could go so much farther in creating a world that (leaves players) surprised by the things you see and the reactions that occur."
He goes on to say that common speculation about new hardware involves "more memory, more CPU, more everything," which in turn allows the designers to pour in more resources. Frucchia adds that although the worlds we currently inhabit in our virtual realities are plenty interesting, there's still much more that can be done.
"If you think of any open world game I would say that the worlds are cool and they look good and they're alive, but could they be more? Absolutely."