There's still a lot of debate over what Resident Evil 6 actually is .
After the debut trailer, hardcore fans called it straight-up action with zero survival/horror. But Capcom claims that isn't true and labeled the game "dramatic horror." Now, in a recent IGN interview , RE6 producer Yoshiaki Hirabayashi said Capcom is attempting to please all fans of the series by focusing on both horror and gameplay elements. Essentially, the game will "provide a multitude of different horror experiences for everyone." Said Hirabayashi:
"We don’t feel there is a mismatch between the horror element and the scale of the story. As you were referring to, horror is that 'one moment of absolute terror' where the player feels vulnerable. However we don’t feel that true horror is confined to just what is on the screen. The story, scale, environment, and even relationships between the characters all play a part in creating a true horror experience."
So, are the purists willing to give him the benefit of the doubt? It's certainly possible to make a creepy, frightening game within a more action-oriented format. Of course, it won't feel like the old Resident Evil titles but then again, how could it? We gotta move on, right? …or wrong?
Related Game(s): Resident Evil 6