The transition and rebirth of Metal Gear Rising: Revengeance (originally dubbed "Metal Gear Solid: Rising") is well known, but here's another interesting tidbit:

According to a recent CNN interview , franchise creator Hideo Kojima said he actually canceled the project at one point in time.

"I canceled it. I made the decision. I just thought that nothing good would come out of this."

Kojima Productions shelved the project and turned their attention elsewhere, primarily because the younger team Kojima had assigned to the game just wasn't up to the challenge. "It was almost lost when they were making it," added Kojima. And it wasn't because of a lack of talent; it was simply due to a lack of expertise in the action genre. When the project was on hold, Kojima and Co. worked on the high-definition remakes of older titles, which eventually became the Metal Gear Solid HD Collection , an absolute must for long-time followers.

Lastly, Kojima had this to say about Revengeance :

"If this game becomes hugely successful and popular, then we might make it into a franchise."

And what do the fans have to say about that?

Related Game(s): Metal Gear Rising: Revengeance

Subscribe
Notify of
27 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
Oxvial
Oxvial
9 years ago

And people hating on this because they wanted Kojima to make it at all cost xD, the man know the limits of he can do and that's great, MGS5 sure gonna be stealth after reading this.

MS should feel trolled after make Kojima announce this game like if was his next big project coming to the 360.


Last edited by Oxvial on 1/25/2012 11:06:40 AM

Excelsior1
Excelsior1
9 years ago

I had some interset in Rising at first mainly because I thought Raiden's backstory had some potential. I thought we were supposed to witness the events that turned Raiden into a cyborg ninja, Maybe they can still do this with flashbacks. I do admit I liked the original stealth/hunter concept more but I'm going to try to keep an open mind.

maxpontiac
maxpontiac
9 years ago

The man himself cancelled it. That is all I need to hear.

bebestorm
bebestorm
9 years ago

Not many will admit they dont have what it takes to complete a project. Im happy Kojima passed it on to Platinum.

Killa Tequilla
Killa Tequilla
9 years ago

Of corse it will sell because it has "metal gear solid". Of course they will make a sequel.

slugga_status
slugga_status
9 years ago

Well, gotta love the honesty and solves the puzzle why little was said about it since it's announcement. I hope Platinum delivers. Another title another wait and see approach for me.

556pineapple
556pineapple
9 years ago

The man himself has some optimism about it, that's all I need to hear.

SmokeyPSD
SmokeyPSD
9 years ago

Not how I interpret this at all.

Underdog15
Underdog15
9 years ago

I think he's optimistic about not having to be a part of it… ;p

unapersson
unapersson
9 years ago

I can't help thinking it was announced too early in order to give Microsoft their shock announcement at E3. It just raised its profile too quickly when it was in an embryonic stage.

maxpontiac
maxpontiac
9 years ago

I think that is a given. Microsoft was going for that Final Fantasy shocker.

tridon
tridon
9 years ago

I enjoyed Vanquish and MGS is my favourite series of all time. I trust Kojima and doubt he'd put the Metal Gear name on a P.O.S., so I'm gonna definitely check this out when it arrives.

But the "Revengeance" sub-title NEEDS to go. It's disgusting.


Last edited by tridon on 1/25/2012 1:05:17 PM

Excelsior1
Excelsior1
9 years ago

I don't like that subtitle either. I thought it was terrible at first but might grow on me. Nope, it's still awful.


Last edited by Excelsior1 on 1/25/2012 1:32:46 PM

Oxvial
Oxvial
9 years ago

Platinum games loves over the top action and corny humor, the title fits them.

Underdog15
Underdog15
9 years ago

It's as dumb as Bennifer or Bradjelina.

Oxvial
Oxvial
9 years ago

And Bayonetta was called dumb a lot of times, and IMO is one of the best 360 games(suck we didn't get a solid version like them).

WorldEndsWithMe
WorldEndsWithMe
9 years ago

Bayonaise may have had a nice fighting mechanic, but the rest was trash from characters to level design to story. Vanquish was like a fun shooter, but again shallow. MGS kind of needs a good story.

SmokeyPSD
SmokeyPSD
9 years ago

Have to disagree with World on that. The design work in it is actually quite wonderful. It isn't just the combat that is great in Bayonetta, I would say overall design is great with some real astounding set pieces and levels. Unique too, that is a real rarity in the industry today.

About the only weakness it has is the story, which is a bit muddled and silly but that almost goes with the tone of the entire piece.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

I just wasn't impressed, bits and pieces of city areas floating in space and a whole lot of black and gold didn't do it for me.

Oxvial
Oxvial
9 years ago

I knew you wouldn't like it World, me and you are very different at gaming taste…I fall in love with the likes of Demon's Souls and you just returned it asap xD.


Last edited by Oxvial on 1/25/2012 7:42:45 PM

Ben Dutka PSXE
Ben Dutka PSXE
9 years ago

The entire purpose of Bayonetta was tongue-in-cheek. And it did it perfectly.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

His first instinct was right

SmokeyPSD
SmokeyPSD
9 years ago

This is why I have a great respect for him. It should however have just stayed cancelled. The best path for MGS as a whole.

BigBoss4ever
BigBoss4ever
9 years ago

said before and will say again, Raiden is a boring figure to start with and it is Kojima's great gut instinct and clear sharp vision to cancel it, rest need not to be said…

I fully look forward to the MGS5 with the story of the Boss and Cobra Unit in WWII Normandy invasion secret mission (as Kojima indirectly implied in his interview), it will be beyond epic with these bunches of legendary soldiers, and maybe a young "Jack or John" aka Naked Snake practicing and developing CQC with his greatest mentor The Joy aka "The Boss"…:D


Last edited by BigBoss4ever on 1/25/2012 7:37:21 PM

Mr Bitey
Mr Bitey
9 years ago

I'm a huge MGS fan, and I loved Bayonetta, but have some serious doubts about this.

MGS pioneered cinematic story telling in gaming, so story and character development are crucial.

This reminds me a lot of Metroid Other M… love Metroid, love Team Ninja, but it just didn't turn out well. Mainly because Team Ninja can't write a story to save its life. The fact that the game was marketed as a story driven game, made sitting through the hokey dribble all the more painful.

Bayonetta and Vanquish have tight action, but crap story. I can see MGS: Revengance turning out the same way. Hopefully Kojima continues to keep a close on eye on this.

___________
___________
9 years ago

sigh.
hes been making allot of bad decisions lately im starting to wonder if hes fallen of the wagon!

Oxvial
Oxvial
9 years ago

Good that Ben linked this for the Week Review so I can thumb down this xD