Yeah, well, it's basically the most popular engine of the generation, so this isn't exactly surprising.

Today, Epic Games has announced an agreement with Square Enix that will give the Final Fantasy publisher license to develop multiple titles that use Epic's award-winning Unreal Engine 3.

Said Taka Kawasaki, Epic Games Japan territory manager:

"It is a pleasure to provide Square Enix with an exceptional game engine that will help them bring thrilling new experiences to legions of fans all over the world. Many Western games have achieved great success with the Unreal Engine, and this milestone reflects the Japanese development community's trust in our technical prowess. We can't wait to see how Square Enix fuses the power of Unreal Engine 3 with its beautiful characters, enthralling storylines and fantastic gameplay."

Did you notice it? That part about "many Western games" achieving great success with the engine in question? Does Square Enix ever not bring that up? The good news is that if a team is talented enough, they can do some pretty amazing things with the UE3; on the other hand, we've seen plenty of productions with that engine that lag behind cutting-edge presentations with custom-made engines. As usual, it's all about how you implement it, right?

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DrRockso87
DrRockso87
9 years ago

Go to hell, Square. Nothing against Unreal Engine 3 (granted I think there are better game engines out there) but this is such an obvious ploy to grab the Western audience with another crappy game they rush out. Ugh.

BigBoss4ever
BigBoss4ever
9 years ago

cant agree more, well said…

that just show how stupid SE has become, I remember one old saying" when you are blinded by greed, you only do things without making good sense", another perfect sample here. Pure stupidity. No offence to Unreal Engine 3.

p.s. I think SE can soon change their company names to something like Western Dreamers…..blah blah blah, sounds much better, is it not.


Last edited by BigBoss4ever on 11/17/2011 8:12:43 PM

TheHighlander
TheHighlander
9 years ago

Runs on 360 ™….

ace_boon_coon
ace_boon_coon
9 years ago

I miss ps1 squaresoft. now they suck. their games have been balls this gen. no wonder they're losing money.

maxpontiac
maxpontiac
9 years ago

Not suprised one bit. Just disgusted.

Never been a big fan of the Unreal engine.

ace_boon_coon
ace_boon_coon
9 years ago

I think you speak for us all when you say you're disgusted. we're disgusted.

Clamedeus
Clamedeus
9 years ago

Agreed.

firesoul453
firesoul453
9 years ago

I thought they're proprietary engines looked better than unreal engine….

They have plenty of code under their belt…. seems like such a waste to just switch…

Temjin001
Temjin001
9 years ago

Yep, I thought the same. I think this may forecast a close proximity between the next-gen console power. I think there's been enough projected spec info laid on the table for major devs by this point for them to start mapping out their development landscape 2 years from now. That being the Xbox "Ten" and PS4. If a capability rift was there, I'd imagine S-E wouldn't have suddenly shifted focus to a new dominant middleware engine.
Plus, Epic has already committed to being locked and loaded as a leading engine for the next gen of systems.


Last edited by Temjin001 on 11/17/2011 4:48:50 PM

TheHighlander
TheHighlander
9 years ago

Yes, but their proprietary engines are optimized for PS3, the Unreal Engine is optimized for PC/360. You put the pieces of that puzzle together and guess who they favor.

Beamboom
Beamboom
9 years ago

… And then look at how sales are spread across the ps3 and 360, and you understand *why* too.

Skyrim sale: 27% on the ps3, 59% on the 360. I can't get over that. I can't get it out of my head.
I am ashamed!


Last edited by Beamboom on 11/18/2011 4:07:18 AM

TheHighlander
TheHighlander
9 years ago

Why are you ashamed? It comes down to the genre of the game. Skyrim is an open world western RPG of the kind that is common on PCs. 360 is favored by PC devs and gamers alike, so it's not entirely unexpected that skyrim sells better on that platform. There is a residual bias and prejudice among that gamer population that expects PS3 versions of multi-plats to be inferior, and they buy games according to that bias. Look at the sales of FFXIII on PS3 and 360 (outside Japan) the picture is the reverse because the audience of FF expects the game on PS3 and understands thta PS3 games are high quality.

I'm ashamed that you are ashamed because you haven't really thought through the nature of the game and market.

Beamboom
Beamboom
9 years ago

The 360 may be favoured in the states, but is not to the same extent here in Europe (See the IGN article on the front page right now, "Why PlayStation 3 Will Outsell Xbox 360").
And most people I know own only one console. So it's not like they choose to buy the 360 version cause they believe it runs better on that platform: Most don't have that choice.

Notice that the sales split for MW3 is 39% ps3 and 57% 360, while the same split for Skyrim is as mentioned 27%/59%. That's quite a significant difference. If Skyrim was the very first Elder Scrolls on the ps3 while all the other titles were released on the 360 (like the FF on the PS) then it'd make more sense to me. But as things stands this really is a mystery to me.


Last edited by Beamboom on 11/18/2011 4:22:49 PM

Neo_Aeon666
Neo_Aeon666
9 years ago

Beam I think you dont get it. Your exemples suck. Both MW3 and Skyrim are like the 360s children. They also both have 1 month exclusivity for dlc on that system… These games are part of the 360s flagship titles (and yes they are multiplT lol).

Youre game sales comparison should be comparing games that do not have major advantages on a specific system.

On a side note: i picked skyrim on 360 because of the dlc myself. Now i am regretting it becose i heard skyrim was coming for vitaaa!!! Means ill have to buy it again for ps3 and vita to keep playing on the go lol


Last edited by Neo_Aeon666 on 11/18/2011 4:50:13 PM

Beamboom
Beamboom
9 years ago

Neo
No no you don't get my point: It's not the sale numbers in itself, it's the *difference* between MW3 and Skyrim. MW3 is almost 40% sale on ps3 while Skyrim is only 27%! As long as there are more 360s sold than ps3 It's only natural that they sell more games to that platform. That's not the point here. It's the percentage difference that is the mystery.

As you say, both Skyrim and mw3 are typical "western" games, and typical PC games too. So *why* this huge difference?


Last edited by Beamboom on 11/18/2011 5:21:45 PM

luisliu
luisliu
9 years ago

Beamboom,

The sales numbers for western RPGS like Dragon Age Origins, Dragon Age 2, Fallout 3 and Fallout: New Vegas follow the same trend. No surprise in case of Skyrim. The 360 version of a WRPG with a big hype, good reviews and enough advertisement easily outsells the PS3 version by a margin. You really need a big hype to overlook the fact that these games are actually meant for PC. In case of shooters you can get a smooth gameplay experience on consoles but in case of WRPGs you don't know when you might need some PC exclusive console commands in order to overcome a game-breaking bug. This genre is a new and unsafe ground for the followers of the PlayStation brand. And trying to play Dragon Age: Origins in third person was one of my lowest moments in gaming btw. Never again!


Last edited by luisliu on 11/20/2011 6:19:37 AM

CrusaderForever
CrusaderForever
9 years ago

Underwhelming their fan base is what they're best at these days. 🙁

Underdog15
Underdog15
9 years ago

what… the… fuuuuuuuuuu&%???

Isn't this like a million years old.

ZettaiSeigi
ZettaiSeigi
9 years ago

It sure is. But it's easy to use it to develop multiplatform games. Isn't that what that company has been about this entire console generation?

PS: Underdog, what's your PSN ID? We need to play some Uncharted 3 co-op one of these days. LOL

Underdog15
Underdog15
9 years ago

Same as my name here! Underdog15!

And good point about the multi-platform ease.

ZettaiSeigi
ZettaiSeigi
9 years ago

Thanks buddy. I'll add you later in the day. I do have a headset if that's a must for you. LOL

Underdog15
Underdog15
9 years ago

Depends on the day and if I'm holding a baby in my arms while playing. lol XD

Karosso
Karosso
9 years ago

What games are they planing on using that on?
"Call of Fantasy: Final Warfare"?
"Gears of Chocobo"?
Is $quare-Enix run by congress? They seem to have a knack for making a bad situation worse 🙁


Last edited by Karosso on 11/17/2011 1:15:37 PM

CrusaderForever
CrusaderForever
9 years ago

To funny! I LOL when I read this.

Clamedeus
Clamedeus
9 years ago

Lol Gears of Chocobo, I like that one.

ZettaiSeigi
ZettaiSeigi
9 years ago

Can we just make it official now? Did any developer drop the ball as bad as S-E did after just one console generation? That company needs a VERY bitter pill to swallow real soon.

As much as I love Final Fantasy, the franchise as I knew it is already dead. With the sole exception of FF Versus XIII, S-E's other internally-developed projects do not excite me at all. And now they make all these announcements that basically gives a middle finger to their current fanbase.

Beamboom
Beamboom
9 years ago

I would not be too pessimistic about this news if I were you.

In the right hands the Unreal engine is plenty enough to build amazing games on. It's a tried & proven engine, I bet it's very well documented with good tools as well (important for developers).
It *may* lead to good results. After all there is a reason why there is a market for these engines.

To use an engine like this might mean they can spend a larger share of the budget on other things: Like the story, narrative, artwork, etc. Plus, it may even mean they don't need the same high sales to make a profit from the games, and that in turn can lead to more exciting titles for a more niche market (rpgs, anyone?)

So bottom line is, this might even turn out to be good news for y'all.

cLoudou
cLoudou
9 years ago

I agree it may not be bad news, as long as it isn't used for FF. There are alot of great games to utilize UE3 like Arkhan City for instance.

Beamboom
Beamboom
9 years ago

For instance, indeed. Or BioShock, Mass Effect, heck I even thought Borderlands used the Unreal engine in a real cool way.

I don't see why they can't build a turn-based rpg on that engine if they want to. I highly doubt there are any technical issues holding them back.


Last edited by Beamboom on 11/17/2011 2:18:02 PM

daus26
daus26
9 years ago

Beamboom, that is if they're even gonna use it to make a turn-based RPG, or any type of JRPG at all. With everything that's happened, any RPG from them will be WRPG. If not WRPG, then ARPG, FPS or TPS… whatever is popular in the west.

dmiitrie
dmiitrie
9 years ago

@cLoudou: I would gladly have them use Unreal for FF if it meant that they were making real FFs again.

Beamboom
Beamboom
9 years ago

daus26,
that may be the case, but if so, don't blame the Unreal engine. That's really all I try to say here. It's proven time and again that it *is* possible to build amazing games on this engine in the hands of skilled developers.
Don't blame the engine if the developers suck…


Last edited by Beamboom on 11/17/2011 3:17:33 PM

Jawknee
Jawknee
9 years ago

Dude, Beam, Unreal is crap. Even good games like Batman are still tainted with the nastiness that is Unreal. Every good game that was made with Unreal could have been that much better had it been made with a better engine.

Beamboom
Beamboom
9 years ago

We will never know that, Jawk! We will never know how those games might have turned out if the developers would have had to spend a tremendous amount of time on the engine instead of the game itself.
This is my whole point: Is it possible to imagine a better looking engine than Unreal? Of course it is. But at what cost? We don't know!

If a developer can focus less on an engine, then automatically they get more time to focus on the rest. That's the simple reasoning behind my claim here.

Underdog15
Underdog15
9 years ago

Square used to pride itself on it's visual appeal. For nearly about a decade, no one could even TOUCH their visual prowess. Now they are underachieving in that category with an outdated engine so they can make games multiplatform easily and quickly.

Clamedeus
Clamedeus
9 years ago

I'm not giving SE anymore of my money, they are dead inside, and inside of me. I don't even know them anymore..

cLoudou
cLoudou
9 years ago

One step closer to the shooter FF we have all been waiting for. Yay!!!

Warrior Poet
Warrior Poet
9 years ago

We've already got that, actually ;P

Jawknee
Jawknee
9 years ago

Just when I thought this company couldn't get any more lame.

daus26
daus26
9 years ago

Right, just when you think so, it goes downhill some more. Surely, there's a line somewhere, or not.

My absolute final tipping point for me will be if Vs. XIII goes multi-plat… because I know if they do, it will be for the money, and not the passion of making the highest quality game possible for the remaining FF fans to reflect on. I believe it when Naughty Dog and Guerilla says there are some things that can't be done on the 360, that the PS3 can. I will not believe SE if they say there will be no compromises on the matter.

Jawknee
Jawknee
9 years ago

Yea, Vs will probably be the last game I buy from them. Maybe FF Agito XIII or Type O, what ever they decided to call it. Other than that they have nothing coming out that interests me. Shame too because they were my all time favorite developer for 2 generations.

daus26
daus26
9 years ago

Wow, just how many games is SE trying to make?

I just can't associate SE with FF anymore. SE is becoming that generalization of a publisher like Ubisoft, EA and Activision. Soon enough, SE will be making fps, racing and music games too, for all I care.

And yes, I most definitely caught the "Western" comment. They probably just not only want to westernize their own games, but they also want to make Western games, with a Western engine!

Warrior Poet
Warrior Poet
9 years ago

They've already made racing games (actually, they were making racing games before they were making Final Fantasy). A rhythm game is in the works too, for the 3DS. And Dirge of Cereberus was an FPS last gen…not a good one though.

I generally like S-E games, but they're going really off track.

dmiitrie
dmiitrie
9 years ago

If only this was the biggest news Square-Enix made in the last few days. It's certainly possible to have a very good looking game using Unreal and Square-Enix has always had great production values. Too bad they're going to use it for action games though.

TheAgingHipster
TheAgingHipster
9 years ago

Is everyone forgetting that The Last Remnant was made on UE3? That wasn't an unattractive game, just a lousy one. Not a fault of the engine.

UE3 has seen a lot of polish, so I'm sure Squeenix will make an attractive game out of it. We should be more concerned about their blatant disregard for what gameplay their fans want.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

Yes it was the fault of the UE3 inasmuch as they couldn't grasp how to use it so the game had so many bugs it couldn't even be released on PS3 and didn't work well on 360.

Jawknee
Jawknee
9 years ago

Unreal is dated and for a company like Square who used to pride themselves on top quality, above all else, this is a surprising, irritating and loathsome move on their behalf.

This proves they are getting lazy and are trying to cut costs at any and every corner possible. They no longer care about making the best of the best, only about making the most money possible which neither seems to be working out for them as their games have been garbage this gen and their stock and earnings continue to plummet.

TheAgingHipster
TheAgingHipster
9 years ago

@World, saying "it's the engine's fault because SE didn't know how to code it" doesn't make sense. That's like blaming a car crash on the vehicle because the driver didn't know how to use a stick shift.

@Jawk, I don't disagree that UE3 is old, games have been using it since 2006. But Arkham City runs on UE3 also, and no one can accuse it of being an unattractive game. Dated at times, sure, but not ugly. It DOES show that Squeenix is willing to cut costs by using canned software, but if they put the effort into learning to use UE3, they can do something good with it. (Or if they listen to their fans finally, but since that's never gonna happen……)

WorldEndsWithMe
WorldEndsWithMe
9 years ago

Wow there's a big shortcut. And a bad one to take, the engine is already dusty and a japanese dev isn't going to know how to make it work (last remnant) anyway. By the time any of these games come out it will be the next generation and UE3 just won't be up to snuff even more than it already isn't.

Why not just use the one they made for FFXIII?

Jawknee
Jawknee
9 years ago

Probably because it's not a good multiplatform engine. Look at how FFXIII turned out on the 360. It was a complete mess.