When Bioshock Infinite was announced, the developers said the game might support PlayStation Move, but nothing was confirmed.

Well, it might actually support Sony's motion control in a whole new way: according to a new Move article found at PlayStation.com (as cited by VideoGamer ), Sony is developing a "special peripheral" for Irrational's promising new project. As the article stated:

"A special PS Move peripheral is being produced that will draw you even deeper into this stunning vision of a parallel future."

We don't have any further information at this time, but we know Bioshock creator Ken Levine said Move would always be an option, never a requirement. As he said-

"Any experience that sits in the realm of motion play needs to be kept separate from the main experience. It needs to be firewalled off so that if this experiment isn't for you, or doesn't turn out to be all that great, you just ignore it."

What kind of "special Move peripheral" could we be looking at? Bioshock operates from the first-person view although it isn't really a first-person shooter. It's more like a first-person action/RPG…so it's tough to conceive of the peripheral's design.

Related Game(s): Bioshock Infinite

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556pineapple
556pineapple
10 years ago

My guess is that it's going to have something to do with the skyhooks that appear in the gameplay demos. It seems like they'd want to utilize that feature more to really draw you into the game.

WorldEndsWithMe
WorldEndsWithMe
10 years ago

I think so too

WorldEndsWithMe
WorldEndsWithMe
10 years ago

That's nice I guess, I have no Move but Infinite is my GOTY 2012 no matter what. Though wouldn't it be a "parallel past?"

Lawless SXE
Lawless SXE
10 years ago

Nice catch.

BikerSaint
BikerSaint
10 years ago

Hmmm, I wonder if it's that "emotions" sensory perception device that Sony's gotten a patent for & has been working on this year.

It somehow senses your pulse or heart rate, anxiety, excitement, happiness, fear, etc, etc, so that a game can make on-the-fly changes to either excite you, scare you, etc, anything to get your emotions pumping even more according to the situation that the emotion sensor device decides to throw at you.

I know that if it does comes to fruition, it's going to be a "day 1 buy" for this guy, & I'll be one of the very 1st in line for this baby!!!

Lawless SXE
Lawless SXE
10 years ago

Well if it's going to be separate from the main campaign, it just opens up a plethora of possibilities for the game type and thus the peripheral… uh, peripheral :
It could be an on-rails shooter, which would perhaps lead to something as simple as an additional pair of triggers for the swapping of both guns and Plasmids (the Infinite version of them, I forget what they're called).
It could have something to do with the Rifts, which could point to something akin to what Saint mentioned above.

Dunno. Hope it turns out well though. One has to consider that it will have multiple uses though that it may be used in conjunction with other games, rather than having it simply be used once (not that a lot of people wouldn't buy it anyway).

Snaaaake
Snaaaake
10 years ago

Interesting indeed, though is Infinite going to be in 3D?
Swinging around the "Skyline" in 3D has to be the closest thing to riding an actual rollercoaster.

___________
___________
10 years ago

sorry, but vibrating dildos are so 2005!

Beamboom
Beamboom
10 years ago

I just really, intensively, immensely pray on my knees that they don't sacrifice an *inch* of gameplay because of a jippo.

Excelsior1
Excelsior1
10 years ago

headline on cvg reads: 2k games debunks reports of special bioshock infinite peripheral. 2k games confirmed to cvg that earlier reports were not real.

AcHiLLiA
AcHiLLiA
10 years ago

The Bioshock series is one of my favorites.