Although Uncharted 3: Drake's Deception is the highest rated game of the 2011 so far, a few critics and gamers have voiced some concerns with the combat; specifically, the aiming.
These complaints aren't exactly detailed or precise, as many just say that something feels different in comparison to Uncharted 2: Among Thieves . Well, Naughty Dog has always responded to their fans, and community boss Arne Meyer has posted up a lengthy explanation over at the studio's blog .
Interestingly enough, Meyer says the aiming hasn't actually changed at all; it's merely more sensitive:
"Aiming is identical to Uncharted 2 – we took a look at the values side by side. We did adjust the sensitivity to be MUCH higher in Uncharted 3 to give you a more precise feel. With Uncharted 2 it was pretty much guaranteed you would aim in one of the 8 directions and it was hard to deviate from that (imagine it being almost like a traditional 8-way arcade stick)." According to Richmond, "With Uncharted 3, you can deviate from the straight path from each of the 8 directions much easier and more precisely."
Also, he mentions that enemies move faster as well, and in fact, Drake now shoots…well, straighter. Meyer says that in the 2009 Uncharted , bullets wouldn't always fire "straight out of the barrel all the time." Now, they do fire straight 100% of the time. So, does all this answer your questions? Or did you not care in the first place? Maybe you were too busy playing the game… That's understandable.
Related Game(s): Uncharted 3