In the original Dishonored , players assumed the role of an assassin named Corvo.
He was falsely accused of murdering the Empress and the game revolved around Corvo's drive to clear his own name.
Also in the storyline was Emily Kaldwin, the Empress' daughter. She reflected your actions, in that her art was full of rainbows and sunshine if you were good, or black-crayon monsters if you committed dastardly deeds. In the sequel, developer Arkane Studios is going to make Emily a playable character. She's all grown up now, as the new adventure takes place 15 years after the original, so Corvo and the 25-year-old Emily must join forces.
And Emily will be very different. As co-creative director Harvey Smith told The Guardian
"If you play as Emily it’s all new – she has her own set of powers, her own assassinations and animations, so she feels different, she feels like a finesse character. In the video, we show a power called Far Reach [a teleportation abaility]which can be upgraded in different ways, and it changes your flow through the world and your mobility.
Just on a video game level, moving through the world feels different. But if you play Corvo, it’s all this classic stuff, it’s the rat swarms, it’s possession, it’s stopping time – he feels more heavy and brutal, he’s an older guy."
Hmm…looks like we might have to play it through twice! Okay, twist my arm, why don't you. Dishonored 2 is scheduled to land on PlayStation 4, Xbox One and PC next spring.
Related Game(s): Dishonored 2