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Horizon: Zero Dawn Runs At 1080p/30fps

It was easily one of the best trailers of the entire show and we can't wait to see more.

Now, we've got some technical info for the new PlayStation 4 exclusive from Guerrilla Games, Horizon: Zero Dawn .

According to what Art Director Jan-Bart van Beek told Videogamer , the game will run at 1080p and 30fps, which is pretty standard for games of this type. He also confirmed that Horizon uses the same engine as Killzone: Shadow Fall , but it's a much-improved version:

"It is actually still the same engine but then [there is] an enormous leap from Shadow Fall to this. The Shadow Fall engine isn't an open-world streaming world engine so for the last two years a lot of technological effort has gone into actually being able to make it work like this."

This is guaranteed to be a hugely anticipated game. Hell, it is already.

Related Game(s): Horizon: Zero Dawn

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Temjin001
Temjin001
9 years ago

As a member of the elite gamer race I can't lower myself to playing anything at a paltry 30FPS!

-kidding-

nope this looks incredible!
I'm not confident the gameplay itself will be incredible but it sure as heck looks incredible. That'll be enough for me.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

play it on PC then…. pffhaha

FatherSun
FatherSun
9 years ago

#60fpsorweriot!

Solid Fantasy
Solid Fantasy
9 years ago

The interaction between the character and the vegetation was the best I've ever seen. The Witcher III is great and all, but it still feels like Geralt is just running through holograms. Why aren't more developers tackling the collision detection on thick leaves and shrubs?

Temjin001
Temjin001
9 years ago

from what I recall, the character in Horizon only interacted with loose patches of plants, much like AC Black Flag. In Witcher Geralt encounters grass, plants, willows, shrubs, weeds, and countless other foliage to travel through. I'm sure the devs had to ask themselves just how much do we want Geralt to have to struggle walking through this stuff? If they made it too sim-like it'd probably be a chore to move anywhere in such a game that wasn't a pre-defined path.


Last edited by Temjin001 on 6/18/2015 10:21:07 PM

WorldEndsWithMe
WorldEndsWithMe
9 years ago

Thanks for saying foliage and not foilage

Jawknee
Jawknee
9 years ago

So I guess we can assume the 1080p 60fps promise was just another false one.

FAREEZ
FAREEZ
9 years ago

1080p 60fps is just a myth…

Jawknee
Jawknee
9 years ago

Nope. It was a promise made by Sony and is a reality on the Wii U.

FAREEZ
FAREEZ
9 years ago

I guess Wii U is the true next gen console 🙂

Neo_Aeon666
Neo_Aeon666
9 years ago

Seeing you saying this makes me think you were really butthurt by the Nintendo E3 presentation and you want to take it on Sony to make it seem less bad? lol Don't see any other reasons for this out of nowhere attack to my beloved system XD

I own a Wii U and love it but no game has given me a graphical immersion as good as what I have experienced on PS4 so far. 60 fps is good for competitive play like COD and the likes but I personally don't mind the 30fps if it's stable for a nice SP game. 1080p matters a lot to me though.

Underdog15
Underdog15
9 years ago

I don't know why this surprises anyone anymore. Getting 1080p and 60fps has been possible to achieve for ages now. But you make concessions to double the number of images you show each second. It's simple. Clearly, devs are choosing to spend the extra power on physics engines and rendering than they are on fps.

This will continue to happen so long as knocking the fps down to 30 allows them to achieve other visual feats. Games like CoD and WiiU games don't push the buck visually, so it stands to reason it should be easier for them to achieve 60fps.

But that's not Sony's fault. They said there is enough power to do it. They aren't wrong. CoD did it on PS3 already. It's not like they're going to force devs to do it.

Beamboom
Beamboom
9 years ago

Underdog, you are 100% correct in what you are saying. It's exactly how it is.

The problem is that people expected this generation console hardware to be able to deliver those bloody 60 frames at 1080 so easily that it would not be a question of tradeoffs, that it became the norm.

Had I been exclusively a console gamer I would very likely have felt the same, simply cause we humans hate to "miss out" on things. But since I today do all my gaming at quite high framerates (I got a monitor with a refresh rate of 120) I really must say that I don't think it matters that much at all – especially not in the kind of game we have here.

One may claim it matters in games where reflexes are highly important, like most multiplayer FPS games, but when EVERYONE in that game plays at that same framerate anyways that whole argument falls apart.
And for story driven single player/coop adventures? Bah, care. Really!

Still, for those who love to compare numbers, this is annoying. I can relate to that.


Last edited by Beamboom on 6/19/2015 10:34:19 AM

Bio
Bio
9 years ago

You can market pretty pictures. You can't market frame rates. Every PS4 game could run 1080p/60 if that's what publishers wanted, but they want pretty pictures so they can sell you on a pre-order 8 months before release just in case the game turns out like crap.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

The way I see it you use 60 on games that aren't massive worlds. There's just too much sh*t to have in place otherwise. Narrow the scope and the FPS goes up, widen it and it goes down.

Jawknee
Jawknee
9 years ago

You got me Neo. Totally butthurt even though I found value in both e3 presentations and have absolutely no problem in admitting Sony owned it. But you keep projecting.

To the rest, I have no doubt it's much much harder achieving 1080p 60fps in games like this or Uncharted or many of the graphically heavy games Sony is working on. I know it's much easier to achieve 1080p 60fps in games like MK8, Smash Bros etc. my only point is that Sony used 1080p 60fps as a pitch for the PS4 as true next gen gaming. Just like they promised remote play for PS3 games on the Vita. But so far they haven't achieved this and it doesn't seem like they will. It's not going to be a reason to pass on any of these games. Not at all. Still disappointing nonetheless.

Underdog15
Underdog15
9 years ago

I'm with you Jawk. I think the big mistake there is that they're promising they'll deliver what isn't at all in their control. Probably not a good business idea. lol

Bio
Bio
9 years ago

It's in their control when it comes to their first party games, but if they sacrifice visuals for smoother frame rate, some people will complain. If they compromise frame rate for better visuals, other people will complain.

It's a no-win situation, so they go with the loss that's easier to market.

FatherSun
FatherSun
9 years ago

I honestly can't remember if this "PROMISE" was made by Sony that "ALL" PS4 games will hit 1080/60. Correct me if I'm wrong of course.

There will always be give and takes no matter what platform you game on. Even PC. Unless you have unlimited resources then something somewhere has got to give.

That said… I want GOOD GAMES!!!! GREAT GAMES… Heck.. Take me to the moon and beyond. I will probably never be satisfied. Once the Holodeck was shown to me that is what I have wanted all my life. So for now I will enjoy what I get from what we have. Just put in the work developers. We can tell when you care about your art or are just pumping out just enough to collect the dividends.

Underdog15
Underdog15
9 years ago

If they had said "all games", I wouldn't have believed them anyways. lol

FAREEZ
FAREEZ
9 years ago

Too busy fighting robot dinosaur to even care…

WorldEndsWithMe
WorldEndsWithMe
9 years ago

I recommend suiting up in the Hulkbuster suit.

Vivi_Gamer
Vivi_Gamer
9 years ago

Best new IP at E3 in my opinion. The environments looked stunning. I loved how she hide within the plants and how thick and real they looked. Then obviously the big mechs and how they have their own weakeness to exploit… it looked very impressive. could see myself giving this a go for sure.

Kevin555
Kevin555
9 years ago

I personally didn't get too excited about this one. It looks good but not really a fan of the mech dinosaurs. The Killzone series have always been a disappointing, underwhelming series imo which is probably why this new game of theirs isn't really high on my list.

Regarding dinosaurs I'd rather see Dino Crisis make a comeback. A proper revival, not some space filth that the Xbox spewed out with Dino Crisis 3, what an embarrassment and a foul end to the series that trash left.

Beamboom
Beamboom
9 years ago

I sure hope they got a good explanation in the storyline for those mech dinosaurs, or else yeah, it becomes too gimmicky.

telly
telly
9 years ago

I like the look of Horizon very much and actually thought the last Killzone for PS4 was quite good, though I agree with you 100 percent on Dino Crisis: we NEED a new Dino Crisis made on modern consoles/PC. Can you imagine how fun that would be with today's graphics and gameplay? Holy moly.

WorldEndsWithMe
WorldEndsWithMe
9 years ago

obviously mankind used their machines to fight wars and we thought sending mechanized dinosaurs to the middle east would scare the hell out of them but when they went Jurassic Park on the whole World and society collapsed the computer brains used the internet to command the dinosaurs to consider all humans as threats.

Jeez you guys…

FAREEZ
FAREEZ
5 years ago

I guess Wii U is the true next gen console 🙂

Underdog15
Underdog15
5 years ago

I don&#39t know why this surprises anyone anymore. Getting 1080p and 60fps has been possible to achieve for ages now. But you make concessions to double the number of images you show each second. It&#39s simple. Clearly, devs are choosing to spend the extra power on physics engines and rendering than they are on fps.

This will continue to happen so long as knocking the fps down to 30 allows them to achieve other visual feats. Games like CoD and WiiU games don&#39t push the buck visually, so it stands to reason it should be easier for them to achieve 60fps.

But that&#39s not Sony&#39s fault. They said there is enough power to do it. They aren&#39t wrong. CoD did it on PS3 already. It&#39s not like they&#39re going to force devs to do it.

Solid Fantasy
Solid Fantasy
5 years ago

The interaction between the character and the vegetation was the best I&#39ve ever seen. The Witcher III is great and all, but it still feels like Geralt is just running through holograms. Why aren&#39t more developers tackling the collision detection on thick leaves and shrubs?

Neo_Aeon666
Neo_Aeon666
5 years ago

Seeing you saying this makes me think you were really butthurt by the Nintendo E3 presentation and you want to take it on Sony to make it seem less bad? lol Don&#39t see any other reasons for this out of nowhere attack to my beloved system XD

I own a Wii U and love it but no game has given me a graphical immersion as good as what I have experienced on PS4 so far. 60 fps is good for competitive play like COD and the likes but I personally don&#39t mind the 30fps if it&#39s stable for a nice SP game. 1080p matters a lot to me though.

Bio
Bio
5 years ago

You can market pretty pictures. You can&#39t market frame rates. Every PS4 game could run 1080p/60 if that&#39s what publishers wanted, but they want pretty pictures so they can sell you on a pre-order 8 months before release just in case the game turns out like crap.

Underdog15
Underdog15
5 years ago

I&#39m with you Jawk. I think the big mistake there is that they&#39re promising they&#39ll deliver what isn&#39t at all in their control. Probably not a good business idea. lol

Jawknee
Jawknee
5 years ago

You got me Neo. Totally butthurt even though I found value in both e3 presentations and have absolutely no problem in admitting Sony owned it. But you keep projecting.

To the rest, I have no doubt it&#39s much much harder achieving 1080p 60fps in games like this or Uncharted or many of the graphically heavy games Sony is working on. I know it&#39s much easier to achieve 1080p 60fps in games like MK8, Smash Bros etc. my only point is that Sony used 1080p 60fps as a pitch for the PS4 as true next gen gaming. Just like they promised remote play for PS3 games on the Vita. But so far they haven&#39t achieved this and it doesn&#39t seem like they will. It&#39s not going to be a reason to pass on any of these games. Not at all. Still disappointing nonetheless.

Jawknee
Jawknee
5 years ago

So I guess we can assume the 1080p 60fps promise was just another false one.

Temjin001
Temjin001
5 years ago

from what I recall, the character in Horizon only interacted with loose patches of plants, much like AC Black Flag. In Witcher Geralt encounters grass, plants, willows, shrubs, weeds, and countless other foliage to travel through. I&#39m sure the devs had to ask themselves just how much do we want Geralt to have to struggle walking through this stuff? If they made it too sim-like it&#39d probably be a chore to move anywhere in such a game that wasn&#39t a pre-defined path.

Last edited by Temjin001 on 6/18/2015 10:21:07 PM

WorldEndsWithMe
WorldEndsWithMe
5 years ago

The way I see it you use 60 on games that aren&#39t massive worlds. There&#39s just too much sh*t to have in place otherwise. Narrow the scope and the FPS goes up, widen it and it goes down.

Temjin001
Temjin001
5 years ago

As a member of the elite gamer race I can&#39t lower myself to playing anything at a paltry 30FPS!

-kidding-

nope this looks incredible!
I&#39m not confident the gameplay itself will be incredible but it sure as heck looks incredible. That&#39ll be enough for me.

FatherSun
FatherSun
5 years ago

I honestly can&#39t remember if this "PROMISE" was made by Sony that "ALL" PS4 games will hit 1080/60. Correct me if I&#39m wrong of course.

There will always be give and takes no matter what platform you game on. Even PC. Unless you have unlimited resources then something somewhere has got to give.

That said… I want GOOD GAMES!!!! GREAT GAMES… Heck.. Take me to the moon and beyond. I will probably never be satisfied. Once the Holodeck was shown to me that is what I have wanted all my life. So for now I will enjoy what I get from what we have. Just put in the work developers. We can tell when you care about your art or are just pumping out just enough to collect the dividends.

WorldEndsWithMe
WorldEndsWithMe
5 years ago

play it on PC then…. pffhaha

WorldEndsWithMe
WorldEndsWithMe
5 years ago

Thanks for saying foliage and not foilage

FatherSun
FatherSun
5 years ago

#60fpsorweriot!

FAREEZ
FAREEZ
5 years ago

1080p 60fps is just a myth…

Jawknee
Jawknee
5 years ago

Nope. It was a promise made by Sony and is a reality on the Wii U.

Beamboom
Beamboom
5 years ago

Underdog, you are 100% correct in what you are saying. It&#39s exactly how it is.

The problem is that people expected this generation console hardware to be able to deliver those bloody 60 frames at 1080 so easily that it would not be a question of tradeoffs, that it became the norm.

Had I been exclusively a console gamer I would very likely have felt the same, simply cause we humans hate to "miss out" on things. But since I today do all my gaming at quite high framerates (I got a monitor with a refresh rate of 120) I really must say that I don&#39t think it matters that much at all – especially not in the kind of game we have here.

One may claim it matters in games where reflexes are highly important, like most multiplayer FPS games, but when EVERYONE in that game plays at that same framerate anyways that whole argument falls apart.
And for story driven single player/coop adventures? Bah, care. Really!

Still, for those who love to compare numbers, this is annoying. I can relate to that.

Last edited by Beamboom on 6/19/2015 10:34:19 AM

Bio
Bio
5 years ago

It&#39s in their control when it comes to their first party games, but if they sacrifice visuals for smoother frame rate, some people will complain. If they compromise frame rate for better visuals, other people will complain.

It&#39s a no-win situation, so they go with the loss that&#39s easier to market.

Beamboom
Beamboom
5 years ago

I sure hope they got a good explanation in the storyline for those mech dinosaurs, or else yeah, it becomes too gimmicky.

Underdog15
Underdog15
5 years ago

If they had said "all games", I wouldn&#39t have believed them anyways. lol

Kevin555
Kevin555
5 years ago

I personally didn&#39t get too excited about this one. It looks good but not really a fan of the mech dinosaurs. The Killzone series have always been a disappointing, underwhelming series imo which is probably why this new game of theirs isn&#39t really high on my list.

Regarding dinosaurs I&#39d rather see Dino Crisis make a comeback. A proper revival, not some space filth that the Xbox spewed out with Dino Crisis 3, what an embarrassment and a foul end to the series that trash left.

WorldEndsWithMe
WorldEndsWithMe
5 years ago

obviously mankind used their machines to fight wars and we thought sending mechanized dinosaurs to the middle east would scare the hell out of them but when they went Jurassic Park on the whole World and society collapsed the computer brains used the internet to command the dinosaurs to consider all humans as threats.

Jeez you guys…

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