You're probably not far enough along to care just yet, but it's good to know when the time comes.
The Witcher 3: Wild Hunt is a narrative-driven open-world adventure, with perhaps an even bigger emphasis on story than any other sandbox title we've seen. So, when we're done, are we done ? Or can we keep playing?
In other words, is there a level cap that will simply stop us in our tracks? The answer is no, as CD Projekt Red community boss Marcin Marmot confirmed on Twitter : "There is no level cap." So, without this progression restriction, this should mean we can continue to slay bigger and bigger monsters and unlock better and better equipment. We should also be able to unlock every ability.
However, this has led to gamers wondering about the possibility of a New Game Plus Mode. The developers haven't said anything about that just yet but maybe it isn't a bad idea…
Related Game(s): The Witcher 3: Wild Hunt
I still find the combat not nearly as good as I would have hoped but I blame Bloodborne for that.
Usually when I play RPGs where you have the option to focus on physical strength or magic, I always level up the physical part of the character but in this game I find myself doing the total opposite.
Using Aard (the one that control's the enemies mind) and the shield magics are very fun to use (not to mention the trap magic as well). If I wasn't taking a summer class and had so many responsibilities I would have been playing every single day.
Kudos to those that are able to play with kids in their lives.
Last edited by MRSUCCESS on 6/3/2015 11:09:21 AM
"I still find the combat not nearly as good as I would have hoped but I blame Bloodborne for that."
EXACTLY my experience. A very impressive game, and pretty good combat for an open world experience. But having just completed Bloodborne, it feels underwhelming. How could any combat system NOT feel underwhelming after the sublime controls of Bloodborne?
I've championed New Game Plus pretty much since the first 'Metal Gear Solid', and now I think virtually every game should have it. Replaying most games feels increasingly tedious to me, just knowing that New Game Plus would make them that much more enjoyable.
New game plus should be harder than before…
now that is actually pritty awsomei reckon and really good bang for your buck aye
happy gaming
New game plus should be harder than before…
"I still find the combat not nearly as good as I would have hoped but I blame Bloodborne for that."
EXACTLY my experience. A very impressive game, and pretty good combat for an open world experience. But having just completed Bloodborne, it feels underwhelming. How could any combat system NOT feel underwhelming after the sublime controls of Bloodborne?
I still find the combat not nearly as good as I would have hoped but I blame Bloodborne for that.
Usually when I play RPGs where you have the option to focus on physical strength or magic, I always level up the physical part of the character but in this game I find myself doing the total opposite.
Using Aard (the one that control's the enemies mind) and the shield magics are very fun to use (not to mention the trap magic as well). If I wasn't taking a summer class and had so many responsibilities I would have been playing every single day.
Kudos to those that are able to play with kids in their lives.
Last edited by MRSUCCESS on 6/3/2015 11:09:21 AM
now that is actually pritty awsomei reckon and really good bang for your buck aye
happy gaming
I've championed New Game Plus pretty much since the first 'Metal Gear Solid', and now I think virtually every game should have it. Replaying most games feels increasingly tedious to me, just knowing that New Game Plus would make them that much more enjoyable.