The Star Wars: Battlefront details continue to roll.
The new action extravaganza from DICE, scheduled to launch on November 17 for PlayStation 4, Xbox One and PC, is based on the Original Trilogy, and it's aiming to hit a steady 60 frames per second.
That's only part of the information designer director Niklas Fegraeus dispensed on Twitter , as he's been answering fan questions left and right. He addressed all sorts of topics, including environmental destruction, the number of available maps and modes, and playable heroes. Here's a brief list of the details that caught our eye:
Destruction: "We're using destruction where it make sense but also working to create something that is authentic to the universe."
Map sizes will vary: "We have varying map sizes, from large to small, to cater to different experiences and different modes."
Playable Heroes include Darth Vader, Boba Fett, and more to be revealed later: "You can play more than that, but so far we have only revealed Vader and Boba Fett. More will come."
There won't be space battles, but some air combat is featured: "You will be able to take to the skies over our planets and dogfight with squadrons of starfighters."
Will have a progression system: "Yes, there will be plenty of things to unlock, achieve, and collect. More on this will be revealed at a later date!"
For the full list, check out GameSpot's summary.
Related Game(s): Star Wars: Battlefront
Battlefield 5 confirmed. But its got the thing Minecraft has, texture pack! In this case… Star Wars texture pack!
I hope it's all new too, but I honestly wouldn't mind if it was BF4 with a Star Wars skin. That actually sounds pretty awesome, as long as the servers and match making work that is.
I just want to see gameplay because I do not want another Battlefield game.