They said The Order: 1886 needed more time.
But how will developer Ready at Dawn utilize that time? Did the backlash concerning the game's supposed "generic" look have anything to do with the delay?
Me, I don't get the freak-out to begin with. It's a third-person shooter; there are plenty of third-person shooters out there that don't get hit with the "generic" label, and this includes the esteemed Uncharted franchise. Everything else about The Order seems ultra-promising, as the setting and story could be defining characteristics. I'm looking forward to a compelling narrative, a Bioshock -like atmosphere, and an entertaining third-person gameplay system.
That, however, isn't enough for a lot of people. So, I'm just wondering if the designers are secretly working to introduce various gameplay elements that will stand out. Maybe they took all that "generic" nonsense to heart and now they're trying to fix it. Granted, I'm a big fan of ambition and innovation, so if this is true, more power to them. It just annoys me that such a promising game can receive such a tremendous amount of flak based on a few minutes of very early gameplay footage.
Related Game(s): The Order: 1886
I think Order looks great. Even if the game play appears cut from the same cloth as Gears of War or Uncharted.
I will say, though, that Quantum Break looks to be the real deal from Gamescom. While it looks similar to a pop n fire style game it looks to do a whole lot that makes it feel largely it's own.
It will be mine when it comes PC-side.
It's MS published isn't it?
Dont know. Pretty sure Remedy owns the ip, just like all of their past titles, including Alan Wake. You know, Alan Wake, their "other" MS published game.
Right now PC has or has coming Ryse (was MS published, no?), Dead Rising, Titanfall, don't see why Quantum wouldn't come across. I've also been enjoying Ninja Gaiden 2 for all these years on PS3. another originally MS published game.
Heck. There are even persistent rumblings about Halo coming back to PC in the form of the complete collection…. we are all in a happy x86 family now. Pretty sure MS has stated they want to come back to PC gaming in a big way.
Last edited by Temjin001 on 8/21/2014 12:34:16 PM
Still can't bring myself to spend $500 odd dollars on a graphics card to play at my crappy shelf/desk.
me either, price wise anyway.
Plenty of variety for graphics that won't break the bank. I don't understand why people point to the high end cards when you can easily get yourself a midrange card on sale with sufficient RAM and keep it under $300. Obviously depends what the rest of your hardware happens to be, but it definitely doesn't cost as much to be on part with the xbone. The PS4 has the fast RAM and better graphics card. That would be more loot to match. One great place to search for deals is slick deals. The app (on Android) has scored me plenty of amazing stuff that I would have missed out on otherwise. What is your case size, could, and power supply?
the Geforce GTX 760 for $250 slaughters either XO or PS4's GPU. And when it comes to CPU any quad+ core modern cpu is plenty sufficient. And seeing that multplats are built with DDR3 as the lowest common denominator, lots of your regular RAM is really cheap and sufficient. This console generation pretty much paved the way for the easiest console to PC transition in history. In terms of more of a apples to apples style changeover. The big difference comes down to how you want your product delivered and if you want direct leadership over the identity and positioning of your platform.
For me, the happy middle ground is Sony for their exclusives and PC for everything else (mostly everything else).
Last edited by Temjin001 on 8/21/2014 7:10:47 PM
A GTX 760 won't give you crazy levels of performance over the PS4 (it's not a slaughter, but it is a decent step up in raw power, even if it's usually not used as efficiently), but it's a good priced card. I'm on the generation before that (GTX 660) which is about 20-30 per cent less powerful, and it's a little below the PS4 in terms of realised performance (it's technically more powerful, but I've yet to see it display anything in the same class as Killzone: Shadowfall). It's a good card to get and won't break the bank, and should be enough to play modern PC games at decent settings on a 1080p display for years to come.
The only thing I like about Quantum Break is the ability to control time.
I generally steer away from AMD for videocassette (edit: VIDEOCARDS! Lmao, the prior was too funny to delete) , but love my 7950. It's finally showing some sort of limitations at 1080p, but MOST of its limitations seem to be driven by poor optimization. Nonetheless, my old i2500k,7950,8gb of 1666mhz, and 256gb SSD rarely have a issue running 1080p with most settings maxed. I don't need more than 1080p as I run off of my 52" sharp. 60hz is a bit of a limitation, I suppose, but means I can cap my vsync at 60 and Max stuff out further… I'll be honest, even this rig is showing it's age. Although the uncapped gpu/club are at stock speeds. I'm just too busy to run prime95 AND pay attention to the graphics for issues. 🙂 I've pushed the GPU before, but after a fresh install of Windows 7, I've never gone back. I can tell you that my benchmarks increased nearly 30% on average.
Whatever. No need to worry myself with that for now. I'm only trying to match the xbone with my 3 year old build, after all.
Last edited by DemonNeno on 8/22/2014 1:41:37 PM
Demon, I picked up an AMD R9 280x card about 6 months ago and can't fault it, might even be a year ago now I think about it. It was £250ish over here in the UK, sure it can be picked up cheaper in the states.
I just hope they do the game how they originally wanted to do it.
It doesn't hurt anyone to receive feedback, but come on, don't change your idea just because a group of people don't like what they see. You can't please everybody, so you might as well please what YOU want.
I really hope The Order delivers when it comes out next year!
I'm not a big fan of Victorian-era anything (I'm one of the few who didn't like 'Dishonored'), but I will give The Order a chance. I love 3rd person games, as long it's not over-the-shoulder view like the Arkham & Resident Evil games. For some reason, over-the-should 3rd person view makes me nauseous… =/
Dishonored
… Dishonored …
now that's a name I haven't heard in a long time. A long time.
Hasn't been that long man, Dishonored never left the public consciousness.
left mine. it seems no one talks about it.
…. until now
I swear Journey gets referenced 10 to 1 over Dishonored. Both of which released the same year.
Last edited by Temjin001 on 8/21/2014 12:30:18 PM
I'll give you that, but even if it isn't in the forefront I know stealth fans want a sequel. We will hear from Dishonored again.
hey. wow. Dishonored is $4.99 on Steam right now. It even gives you the option to play it for FREE for the weekend before you commit…. don't need any kind of paid subscription service to do it either.
yeah,i agree,it did look awesome right from the start and you can't please everybody.
I wil get it for my ps4!
I kinda hope they are. While I agree the backlash was unwarranted, as a PS4 it should do something to break the mold of the basic cover shooter. That isn't accomplished with wild new "innovation" it just means that gamers want the standard elements to be somehow improved upon.
Imagine for instance you are between two pillars and rather than have your ass just bounce off them while you strafe in a firefight your character situates his gun in the proper hand and puts and arm out and pushes off the wall to keep you dodging bullets and not moving like a chess piece in a maze.
Little things like that are all it takes to change the generic label.
This! Remember how amazed people were, myself included, when the character in The Division used a car as cover and closed the door as he walked along side it. I feel it wouldn't take much to add these nuances to set itself apart form the masses.
people freak out when its a FPS and when its a TPS, what do they wand a second-person shooter?! a game where you play as the bullet!?
I am so looking forward to The Order. I am fine with what I have seen so for. The setting is excellent and the gun play looks really fun.
If there is one thing that I would like added to a 3rd person shooter, it's a compelling melee system. I have always wanted a system where you can block, then punch or kick and when they get down to a certain amount of health by showing a certain color you can press any, ANY button on the controller for the finishing move. They could create and add 15 finishing moves excluding the Options and Share buttons.
For instance:
1) A brutal head butt
2) Gun shot under the chin
3) Broken arm
4) Buckling side kick to the knee
5) Neck break
6) Neck break by grabbing them, turning around so both of your backs are touching and then breaking the neck by wrenching it with your shoulder while falling down to your butt.
7) Some sort of poison (Green Water instead of Black Water) you stuff in their mouth and as it reacts they completely transform into a bubbly mess that infects other enemies in the near vicinity killing them all. Or just one other enemy, this could be OP.
8) Kick to the stomach and then an upper cut finish.
9) Flip them over your shoulder and once they are on the ground come down with an elbow to the throat or a stomping boot to the face.
10) Beat down like Batman Arkham!!!
11) Knee to the stomach followed by an Electrical Gun finish to the face
12) Head butt and then Dual dagger stabbing on each side of the neck or a sword impaling!
13) Grab enemy and roll backward so Galahad ends up on top of the enemy followed by 5 brutal punches to the face.
14. Throw into other enemies. You have to start the finishing move with another enemy directly behind you.
15. Eye gouge!
That's just a rudimentary list that I am sure given more thought they could come up with some awesome ideas. Perhaps there are more weapons that aren't being shown that they could use. Maybe a grenade stuff down the pants, push and pull the pin finishing move. My whole point is that each melee kill would never, NEVER get boring with 15 or more different choices. They could also let you choose your finishing moves in the Options menu and release more for free Finishing Moves via DLC! I am not kidding, this would make the games replayability extremely HIGH! If not for The Order 1886 then how about The Order 1887!
I like this.
I liked the way Dead to Rights did it and I've never seen it done again, that is to my knowledge.
You could disarm the enemy with any direction of the dpad and each direction was different. What was also different and it's what kept things interesting is that every weapon had it's own animations for disarms. Taking a pistol from an enemy with the down direction was different than taking a shotgun from an enemy pressing the same direction on the dpad.
The Order looks freaking bad ass! I'm not a huge fps/tps fan, so it's likely that I'm not as seasoned with such games to draw that conclusion from what little gameplay I've seen.
If it's kept the way it is, I'll buy it.
They're either adding cooperative gameplay or they are adding new gameplay elements.
They released the Tesla weapons trailer, so the gameplay is staying the same. But the time is obviously used for one of those two things. Diverse gameplay will make it stand out after all.
In Ready at Dawn I trust – they're a good mob. I'd bet the delay is just because it's their biggest project to date (by some margin) and they under-estimated the time required – a pretty standard thing that happens in big projects in any field, from gaming to building bridges.
Well, I mean, did they REALLY delay it because of fan feedback? or was the game really just not up to Sony's standard?
Perhaps they are inlcuding co-op? as that seemed to be a huge feature, but honestly, I doubt they could get a fully functional co-op mode ready in 6 months.
I can't stand the 'generic' label that people put on games, EVERY FPS game get's that label now, and every TPS is getting it as well. CoD:AW is FINALLY doing something very different with the franchise, and people are STILL labeling it generic, just because Titanfall came out before it.
So basically the first game to come out with a particular gameplay element is the creator of it, and any game after it is 'generic' and copying them. Freaking pathetic.
Also, Ben, where is your Diablo review? I want to hear your thoughts on how awesome this game is 😀
Generic, old-fashioned and traditional, grey and uninspiring. That's the impressions I am left with after the trailers. Had this not been a PS4 exclusive I'd not even remember the name of the game afterwards, or bothered to watch another trailer from it.
They can't fix all that in six months.
I agree with you especially after seeing the latest gameplay trailers but I did like the one when he is shooting at the wolf-like creature
I've been kind of worried that the game will get hit with the Jericho syndrome where it looks pretty cool and almost plays pretty well but it doesn't amount to much else.
yeah i suppose that is a possiblity but well i guess we'll see when it come won't we
happy gaming