A sequel should be all about improvements, yes?
Well, one of the biggest improvements we'll find in the upcoming Far Cry 4 will be the game's multiplayer mode. In Far Cry 3 , there was the campaign, dedicated co-op missions, and competitive multiplayer. But it was really only the campaign that truly shined.
Ubisoft won't make the same mistake again, though. Narrative director Mark Thompson called FC3 a "missed opportunity," and the game should've had open-world co-op action:
"It’s just two players. The whole idea was that Far Cry 3’s open-world was a lot of fun. We knew we were going to rebuild that design philosophy in Far Cry 4’s open-world, but we realized at the end of Far Cry 3, open-world co-op was a missed opportunity."
He said that early on during development for FC3, they decided to do a separate co-op mode, but it was before they realized the power of the open-world experience. So, when they started on the sequel, one of the first things the team focused on was how to implement proper co-op. After creating a prototype, Thompson said it was a matter of "building on it and building on it."
That should make the co-op fanatics happy, but they all might be knee-deep in Destiny by the time Far Cry 4 comes out in November. Just sayin'.
Related Game(s): Far Cry 4
or they might think destiny sucks…
Skipping Destiny, giving Far Cry 4 a definite chance. Far Cry 3 was more than a solid and fun game. Making something like that into a coop game should be good fun.
A separate coop mode always sucks. It feel so tacked on and can never be compared with the single player campaign.
So this is a correct move by ubisoft. One might rather ask why it took them so long to figure it out.
Last edited by Beamboom on 7/17/2014 12:36:06 PM