Much has been made about the PC version of Battlefield 3 outstripping the console versions.
But as most will tell you – including the developers – only the monster PCs will be able to exhibit a significant difference. And DICE maintains that console gamers won't be disappointed in the slightest; in fact, they'll be blown away.
In speaking to GameSpy , Lead Multiplayer Designer Lars Gustavsson was asked if those playing on the PlayStation 3 and Xbox 360 will receive a lesser experience. And while he admits the monster PC owners will get a little "something extra," the game will definitely impress:
"Most gamers do realize that the consoles are five years old, and if someone buys new SLI cards for their monster PC, there will be something extra for the PC. If we kept everything on console level for those PC players, then they would rightfully strangle us! I do think we have managed to push the boundaries of the consoles to a level where I feel we've passed the competition. That's all you can ask out of the team at this point."
Furthermore, when asked if building for the PC first gives the developer a head start for designing an engine for next-gen consoles, Gustavsson replied as follows:
"The main focus has been to build a game. Of course we have the technical thinking behind it, but we've been leading with console for quite some time now and it was time to turn it around to refresh all of our knowledge on previous titles. But yeah, the Frostbite 2.0 engine has been built to – as far as we possibly can – prepare for a modular approach to whatever may come in the future."
The more you push in one generation, the better off you'll be in the next. But if the new Xbox comes out long before the new PlayStation, developers may be left thinking: what sort of complex machinery will Sony throw at us…? It seems intimidating.
Related Game(s): Battlefield 3