The latest issue of PSM has includes a multitude of new details regarding Devil May Cry 3. A prequel to the original Devil May Cry, Devil May Cry 3 will also return to the visual style of the first title.

The prequel will deal with Dante as he rediscovers his demonic powers throughout the game's missions. Each mission will include two cinematics order to progress the storyline, one as you enter the level and the other as you finish it. Some missions will feature multiple boss fights, others will have no bosses at all. Addressing one of Devil May Cry 2's largest flaws, the levels in Devil May Cry 3 have been designed in a manner to force the player to use both long (guns) and short (sword) range attacks equally.

Style has always played an integral part in the Devil May Cry series, and this installment is no exception. Using the new "Style System", players will choose a specific style at the beginning of the game. Each style will have distinct advantages and disadvantages. Four styles have been unveiled at this time – Gunslinger, Swordmaster, Trickster, and Royal Guard. Unfortunately, the E3 demo of Devil May Cry 3 will have many of its style features removed, as to avoid "ruining the surprise."

With its brand new graphical engine, Devil May Cry 3 is set to include destructible environments, more realistic shadows and lighting, and weather effects. The title is expected to be equal in length to the first game, retaining the focus on puzzles as well. As is traditional for the series, the title will also introduce a mysterious female character, though her involvement in the story is unknown at this time.

There is no word yet on an expected release date, but the title will be shown at E3, albeit in a restricted form. Expect more details then.

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