Scheduled release date:
February 22, 2012
Evolution Studios
Number Of Players:

In a world where electronics rule, remote control isn’t all that special. In fact, the basic idea is downright old-fashioned, as it’s something that fascinated our parents decades ago. These days, it’s all about interactive entertainment and when it comes to racing, the fans want high-octane, in-your-face intensity for arcade-based titles and extreme authenticity in simulations. But there’s still room for the innocent and the fun, especially in the world of handhelds.

Enter MotorStorm RC , in development at Evolution Studios and scheduled to launch alongside the PlayStation Vita on February 22. Obviously, the title is based on the popular off-road franchise, which has – in our opinion – delivered the goods in spades. The only difference is that instead of full-size vehicles, we’ll be driving one of 24 remote-controlled cars, each with its own individual set of characteristics. Yes, of course you have to unlock some of them.

The developers are also including circuits taken directly from previous series entries, like Pacific Rift and the recently released Apocalypse . The tracks are smaller in scale, of course, but we shouldn’t see too much in the way of visual diminishing. After all, the Vita is a pretty powerful unit, so a reduced size doesn’t necessarily mean reduced graphical quality. That won’t require much of an adjustment on the gamer’s part, but the basic control might…