Scheduled release date:
October 22, 2013
Publisher:
SCEA
Developer:
Media Molecule
Number Of Players:
1-2
Genre:
Action/Adventure
Release Date:
November 22, 2013


The PlayStation brand has always emphasized variety with its software. For instance, while one of the most anticipated Vita titles is Killzone: Mercenary , another that many desperately want is Media Molecule’s latest. Tearaway is essentially the polar opposite of Killzone , in that it isn’t dark, it definitely isn’t a shooter, and every last facet – from the atmosphere and presentation to the incredibly creative gameplay – is completely different than Mercenary . This much is obvious with but a glimpse of Tearaway.

And when you’ve got a game where the central focus is paper, you immediately sense the imagination and ingenuity only Media Molecule can produce. The LittleBigPlanet developer is pulling out all the stops with this exclusive Vita project: It’s zany, charmingly eclectic, unique and innovative. For instance, the story involves a hero who must deliver an unknown message that is contained within an envelope…that that envelope is, perhaps conveniently, the hero’s head. As it turns out, the entire world is built out of paper and it’s not just for show. No, interacting with this paper environment should be highly intriguing on every possible level.

Exploration involves the understanding that everything you see, everything you trod upon, is indeed comprised of different shapes and styles of paper. So glue will let you stick to walls and lighter paper can unravel and float. Furthermore, the developers will make full use of the Vita’s touchscreen functionality, and in a way we’ve never seen before. For instance, blowing on the screen will unravel rolls of paper, standing on particular surfaces and tapping the screen will cause you to bounce into the air, and you can even tear a hole in paper with your finger. This is how you actually enter this loony world, by the way.