Considering the fact that game length is always such a hot topic these days, we figure this news deserves a headline of its own.
We know that Famitsu has awarded a perfect score to Kojima's latest portable offering, Metal Gear Solid: Peace Walker , which probably isn't all that surprising. We're well aware of the stellar track record of these particular game designers, and the master rarely lets us down. But perhaps one of the reasons the game scored four perfect 10s is because there's just so much stealth/action goodness. As multiple sources have already reported, the story campaign in Peace Walker ranges between 30 and 40 hours. …now, that's a little out of whack, considering that MGS4 – another game that scored a perfect 40 from Famitsu – was nowhere near that long. But then again, Kojima has long since said that this handheld iteration could very easily be dubbed "Metal Gear Solid 5," so it's no big shock that he poured a lot of effort into this installment. At the same time, it's still only a PSP title and we didn't really expect the game to offer RPG-length hours. Not that we're complaining, or anything.
So is this more incentive, or were you already planning to pick up the game? And would it have mattered if it was only 6-8 hours instead of 30-40 hours?
Related Game(s): Metal Gear Solid: Peace Walker