After reading about Sony's new business strategy for the PSP Go, I believe I'm echoing the sentiments of many hardcore handheld aficionados everywhere: with this drive to support as many small, casual titles as humanly possible, will the big-name productions be left out in the cold?
If you ask a PSP owner who loves his system to name the best titles available, you will hear names like God of War: Chains of Olympus and Crisis Core: Final Fantasy VII . Now, these are not the same games one might find on the iPhone, nor would they be able to fit in the 20MB size mentioned in the above-linked article. They are blockbusters for the portable world and with the disappearance of UMD and Sony's very clear strategy that centers on smaller, more accessible pieces of software and other applications, we have to wonder… But then again, perhaps this is the reason why they will continue to sell the standard PSP alongside the PSP Go; maybe Sony is well aware that hardcore gamers won't be as obliged to spend another $250 for a system that seems to cater more towards the casual crowd. In other words, we get the distinct feeling that different types of people will own PSPs and PSP Gos. This could very well be the purpose of the new handheld – to cater to a new demographic – but if you expand your reach too far, you may lose your focus.
Not being a gadget hound, I don't really care about some of the little bonuses that the PSP Go affords, although I'm certain many out there are swayed by that sleek portable wonder. I'm just thinking that the die-hard gamer may stick with the regular ol' PSP; perhaps they won't see the Go as an "upgrade."