A week closer to Bloodborne and while it's not my cup of tea, I'll be excited to see if we finally get that all-important AAA PlayStation 4 exclusive.
MGSV on September 1…are we ready?
So, we've got an official date : Metal Gear Solid V: The Phantom Pain will launch worldwide on September 1, 2015.
Hideo Kojima can say it's his last Metal Gear title and maybe this time he means it. Well, okay; he has too much talent to waste it all on one franchise, regardless of just how incredible that franchise really is. I would've been okay if MGS4 had been the last, honestly. But as it stands, The Phantom Pain has a tremendous amount of potential…I just hope it really can retain the classic series roots, despite its more open-ended nature. I've voiced my concern over Final Fantasy XV having a throwaway narrative due to the new sandbox structure because by default, compelling, cohesive stories just can't exist when the player has more freedom.
That still worries me in regards to MGSV, but I think Konami and Co. are handling the open aspects a little differently. I see it as a much larger playground, certainly, but hardly what one would call true "sandbox." And I'm fine with that, provided I still recognize this as Metal Gear Solid . I like what I'm hearing in terms of general depth and "attention to detail" and of course, Ground Zeroes was great. That's good enough for now. It's just a matter of deciding which special edition I want . 😉
Anything Insomniac says or does, I'm interested
I've always considered them an elite developer in the industry, and it pained me to see them leave the Sony exclusivity fold. But I remain always intrigued by their projects and comments; Sunset Overdrive was the only reason I ever considered an Xbox One purchase.
Now they're working on rebuilding the original Ratchet & Clank from the ground up for PlayStation 4, and they say it looks pretty phenomenal . I don't doubt it does; you know, these games looked great when they were initially released. But I can just imagine all that fantastic color and world design remade for PS4! We really don't have many games like R&C, either, which makes it doubly appealing in my eyes. As for the possibility of a Resistance sequel (also referenced in that interview), I like to hear them saying they'd welcome the opportunity. There's no guarantee it'll happen but as my favorite FPS franchise from the previous generation, I'm really hoping the IP makes a return at some point.
Those who well remember the glorious PS2 days probably recall the R&C games with some fondness. They were all great.
Personal gaming update
If you haven't yet, you really need to check out Olliwood2: Welcome to Olliwood on either PS4 or Vita. It's just such an excellent retro-style game and it's everything a sequel should be: Bigger and better in just about every way. I'm considering trying to get the Platinum in The Order: 1886 but I'm not sure…also thinking about going after the Assassin's Creed: Unity Platinum. With only co-op missions and no real multiplayer, the Trophy list basically just revolves around finding and doing everything. I could do it but I think I'd rather get back to Grand Theft Auto V . See, this is the problem: One of the biggest reasons I don't have any Platinums is because I'm always behind and I'd much rather play a new game than playing one I've already beaten for many more hours just to get some silly Trophy.
Obviously, Bloodborne is on the way this month, and I'll soon deliver a review for DmC: Devil May Cry Definitive Edition .