I've never been a big fan of games that feel like immense chores. That's not entertaining to me.
On the other hand, I know a lot of gamers who love difficult, challenging titles like Dark Souls . I call such games downright masochistic (although I might have been singing a different tune 15 years ago or so). But many love and embrace the challenge and I have no problem with that.
What bothers me is the idea of a potentially fantastic game like Bloodborne going unappreciated and un-purchased by people like me, who simply don't want to deal with the brutal difficulty. As an important PlayStation 4 exclusive, I wonder if it would've been better to make the game more accessible to more people…yes, I'm aware that's sacrilege in the eyes of Dark Souls fans everywhere but I'm talking about reality. In reality , extremely difficult games turn off a lot of potential consumers. Games like Dark Souls sell relatively well but they'll never sell what the more accessible mainstream franchises can sell, and there's a reason for that.
Even if Bloodborne is this wonderful 9+ game that critics just love, it won't translate to massive sales. The bottom line is that a lot of gamers are well aware of the impending difficulty and have quite frankly dismissed the title. A lot of my friends have, for instance. It would really suck if the difficulty of the game overshadowed the quality, which could be pretty damn high. It would also suck if one of the first top-tier PS4 exclusives didn't burn up the charts because it was just too forbidding. What do you think? Are you one of those who don't have the time or motivation to tackle something like Bloodborne ?