When Activision boasted that Destiny would have a 10-year lifespan, I had to laugh. Gamers are so fickle they've often completely forgotten about a game one month after it comes out.
But given the sheer size, scope and ambition of Bungie's massive production, I figured it was possible. Just like any other MMO (which is what Destiny is; I don't care what anyone else says), it can thrive on the ever-increasing community and constant support from the developers. It doesn't have a subscription plan built in, though, and paid downloadable content will only get you so far. I've been saying for a long time that if Destiny really wants to keep going, it's inevitable that you'll see either a subscription service or microtransactions.
But that's not the point of this article. As I predicted, the hype for Destiny has basically dwindled to nothing. We're not really even talking about the Vault of Glass or anything right now; the people I know who loved it are already tired of it. Many are saying they're more than ready for Call of Duty: Advanced Warfare and Far Cry 4 , because they're "done" with Destiny . Obviously, we've got a big update coming in December but is that really enough? Gamers tend to move on pretty quickly and really, nobody's talking about this anymore.
Of course, that doesn't mean that millions aren't still having fun playing it online. Maybe they'd rather play it than talk about it and if so, I totally understand. Still…