@ The Doom
Oh I don't deny that there are and have been fans of the multiplayer aspect of the fighting genre. And I don't deny that multiplayer has been a part of the genre or that the genre perhaps lends itself well to multiplayer.
But even so it seems that multiplayer didn't actually become the primary focus of numerous IPs in the genre (particularly to the point of the detriment and neglect of the single player aspect) until the general industry wide rise of multiplayer gaming which was of course likely brought on by the dramatic rise in popularity of multiplayer gaming.
Last edited by Looking Glass on 2/7/2012 4:06:44 PM
Highlander, looks like all developers are trying to cash in on the online multiplayer aspect of games these days. Maybe some of us "gaming oldies" should consider hanging up our gaming gloves in a few years hey? 😉
@Dukems_UK,
Never! I'll keep my backwards compatibility and hold it dear, protect my game discs and buy spares. I will not go quietly into the night, I will not fade from view. I will complain every time a travesty like this occurs however, and sign up for the crotchety old man T-Shirt in a few more years...
Original SC for Dreamcast was a touchstone for me, one of the greatest games I ever played in any genre. Each sequel just interested me less and less though. Maybe I'll get this one on discount at some point. For now, Super Street Fighter 4 AE is where my fighting focus is.
I hate how before you start a ranked match online you don't know who your opponent is or his PSN or SEN now, name. This is really really bad as you might be pitched against someone who is WAY WAY better just because he is in the same Group D,E,C,etc. or you can be pitched against someone who is a ring out cheap ass and there is no way of knowing before you enter the match. I really miss that feature from SCIV. I could easily tell if someone was a cheapass, fair player, noob, etc.
No offense, but if you dislike the game over another player's bad tactics or complain about ringouts, spamming, and grabs, you suck at the game. Those things are all a part of the game mechanics. Avoid falling victim to those lame tactics; they only work once or twice anyway
Last edited by The Doom on 2/7/2012 9:09:49 PM
I have to admit the review score is very fair. Thats about right. Definetly not the caliber of SC2 or SC3 which were 9+ rated game or even close to the top rated fighting game of all time SC1 (gamerankings). My score 7.5-8 range. I bought the game cuz they had a pre-order discount of $20 so game costed $40 pre orderd which was pretty cheap if this was not there to lure me I would definetly wait until it goes down to $20-30.
"In games like SC and MK story mode is essential"
Umm, no. Having a good story is great& all but it doesn't define a fighting game. Fighting mechanics first, story mode after. I mean do you truly believe the first thing that comes to mind of fighting game developers in order for their game to succeed is a good story mode? Over character balance, gameplay mechanics that work, nerfing etc etc? I'm sorry, but that is simply absurd thinking imo.
If you buy a fighting game be it Tekken or Soul Calibur just for the story, then lol. You're clearly in the wrong genre.
Last edited by Kevin555 on 2/8/2012 2:13:22 AM
If you want story and all that than go play uncharted or mass effect, it's a fighting game for god's sake, i know mK raised the bar for the fighting games storymode but that doesn't mean every fighting game needs that, scv is awesome, logged 30 hours so far and as of writing 4 of my friends camped in my living room for past 3days and its been sc nonstop, if you love fighting games buy it, if you can't play online or cant play with anyone with a controller than don't buy it, just my 2 cents
The genre actually is filled with rich lore. I think it's a modern occurance and misconception that fighting games don't need depth or story.
@Kevin
You need to take a step back and think about it. I never said the story is more important than the mechanics of the game. In games like SC and MK the story is what helps build the fan base. You can have the greatest mechanics ever but a player may not necessarily connect to a character b/c the lack of background or intriguing background.
@Stay3r
see this is where you go wrong. It's not just MK that had a good story. Tekken had one of the best out there originally. So did Street Fighter, SC, MK...I could go on. The point is that if you're going to have a story mode then at least make it decent. Doesn't have to be great. Just b/c you don't care about it doesn't mean others shouldn't.
Slugga = win.
Smokey and World are also correct. I don't really care for many fighting games, but I think it's been well established over the last decade that many different games have some established story. It may not be strong like Uncharted or other story based games, but that's ok. It'd definitely more about the mechanic, but no one said it wasn't.
Pretending story isn't important is a little bit presumptuous. And with the score it got, it's obviously a game regulars to the series will love. But without that story, there's nothing to offer anyone else other than those that already have experience with the game.
And finally, since these games have had decent story in the past, the lack of one, in the name of innovation, can be seen as a step back for the franchise.
I believe it's the reviewer's job to let us know that. If you don't care, that's fine. But acting like it's criminal is a little silly.
Last edited by Underdog15 on 2/8/2012 12:49:28 PM
@Highlander,
I fully agree with you about the loss of the iconic cast, as a huge fan i am just as annoyed as you are. You're not the only one who lost a fave, i lost a good handful of characters i enjoyed using. Am i pissed off? sure i am, but i am not going to boycott a franchise i love dearly just because it has replaced some faces. This is still a great entry into the series, it just seems different to accept & adapt to at first, much like where Resi Evil & Silent Hill have gone with their recent offerings.
I guess what i am trying to say is, don't dismiss SCV just because it is absent of a few of your fave fighters because the gameplay is fantastic & you would be denying yourself of a great if slightly mistakened identity version of SoulCalibur.
As a long time fan, it does sting but give it a go, try some of the new blood characters & you may start liking this game. I still got Ivy but lost Talim & Zas & replaced those two with newbies Viola & ZWEI, who are very refreshing characters, but also hang onto SCIV as well for the Sophitia, Taki characters.
Btw if anyone wants a match so we can kick eachothers faces in, be sure to add me.
Just to make things clear guys, if you're going to blame someone, blame Namco. They were the ones who rushed Project Soul into meeting this water tight deadline, hence the negative fanbase response. If Namco got off Project Souls balls for once, then given a few extra months in the oven, the game would have felt more complete because it would have been done in Project Souls own time.
The day they start making games for a handful of "torunament" players and not of hobbiests like everyone else, is a day their company goes under.
I don't even know who these tournament people are. Why would I care?